RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers162.19.94.146:26015
Offline Full Queue Fresh wipe Wipe due No query

Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP

Offline EU 162.19.94.146:26015 checked 26d ago

solo biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,903top 70% · #2480 in EU
Last wipe27d agobiweekly schedule
Next wipe8hThu 29 Oct, 17:52 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:52 UTC, in 8h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. WPT 1Thu 29 Oct, 17:52 UTC8h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 9hFW
  3. WPT 3Thu 12 Nov, 17:52 UTC14d 8h
  4. WPT 4Thu 26 Nov, 17:52 UTC28d 8h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 9hFW
  6. WPT 6Thu 10 Dec, 17:52 UTC42d 8h

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 0 – running 0
Thu 17 Sep, 17:56 UTC41d ago 8 halved by day 12 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

An average of 4 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 12 when it didn't.

How often does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP wipe, and when?

Its tag guides the prediction: too few of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP's wipes are on record to confirm its schedule. Thursday 29 October at 17:52 UTC is when its next wipe is due. The world in play was created 27 days 15 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP carry, and what do they mean?

These are the tags Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Most likely the same operator runs both: Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP publishes a rocktorockets.com hostname, and 1 other server we track does the same.

Which lists and filters on Rust Metrics show Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

On Rust Metrics, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP sits in these lists: EU Rust servers, checked, Rust community servers: live readings, Solo-only Rust servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks.

Population

Where does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP sit in the rankings?

Player hours over the last seven days put Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP at #15,903, #2,480 in Europe, in the top 70% of all ranked servers. The solo group places it at #202.

What is the population on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Reading for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP: offline at this moment; last seen 26 days 19 hours ago.

Server details

Where does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP sit?

Its EU tag places Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.19.94.146:26015.

What Rust version is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP on?

Reading: Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, Rust network protocol 2634 and build 166494, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, and is it online now?

Check: connection. Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP is offline at this moment. Last contact was 26 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP configured, and what rules are in force?

Check: gather rate. The name Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP does not state one. Teams: none. The server is solo only. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

From seed 1583848389, the game generates the procedural map on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Press F1 in Rust and enter client.connect 162.19.94.146:26015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/cHyUrcbxKQ.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs166494,ts1,^o

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts1
Group limit Teams are capped at 1.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.