RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers168.100.161.130:28015
Online Full Queue Fresh wipe Wipe due No query

GALO | PT/EU | SOLO | Vanilla | Biweekly

Online EU 168.100.161.130:28015 checked 11m ago

solo biweekly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,554 ×1000

Entities

48 h range 47,068–51,223 · memory 2,049 MB
1239 ET SINCE RESTART 06:54

Uptime

6 h 54 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,382top 11% · #917 in EU
Last wipe4d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory2,049MB48 h peak 6 players
REC 1

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Sat 7 Nov, 16:36 UTC9d 2h
  3. WPT 3Sat 21 Nov, 16:36 UTC23d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 5hFW
  5. WPT 5Sat 5 Dec, 16:36 UTC37d 2h

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctWed 7 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:36 UTC4d ago 9 – running 1
Thu 15 Oct, 16:52 UTC13d ago 7 halved by day 1 9 days 2
Wed 7 Oct, 15:57 UTC21d ago 24 halved by day 2 8 days 1
Thu 1 Oct, 17:59 UTC FW27d ago 45 halved by day 4 5.9 days 2
Thu 24 Sep, 18:01 UTC34d ago 60 halved by day 5 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on GALO | PT/EU | SOLO | Vanilla | Biweekly?

An average of 13 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

How often does GALO | PT/EU | SOLO | Vanilla | Biweekly wipe, and when?

Its tag guides the prediction: too few of GALO | PT/EU | SOLO | Vanilla | Biweekly's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 4 days 21 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on GALO | PT/EU | SOLO | Vanilla | Biweekly?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe from GALO | PT/EU | SOLO | Vanilla | Biweekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does GALO | PT/EU | SOLO | Vanilla | Biweekly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring GALO | PT/EU | SOLO | Vanilla | Biweekly: EU Rust servers, checked, Rust community servers: live readings, Solo-only Rust servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player count

Where does GALO | PT/EU | SOLO | Vanilla | Biweekly sit in the rankings?

Top 11% of all ranked servers: GALO | PT/EU | SOLO | Vanilla | Biweekly takes #2,382 on seven-day player hours and #917 in Europe. Among servers in solo, it stands at #111.

What is the population on GALO | PT/EU | SOLO | Vanilla | Biweekly?

1 of 100 slots are filled on GALO | PT/EU | SOLO | Vanilla | Biweekly right now. Check: players over seven days. Average 2, peak 9. The last 48 hours peaked at 14:00 UTC, averaging 5 players at that hour.

Server

Where does GALO | PT/EU | SOLO | Vanilla | Biweekly sit?

GALO | PT/EU | SOLO | Vanilla | Biweekly gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 168.100.161.130:28015.

What Rust version is GALO | PT/EU | SOLO | Vanilla | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build GALO | PT/EU | SOLO | Vanilla | Biweekly runs. Matching protocol is required to join. Let Steam update your game.

Is performance on GALO | PT/EU | SOLO | Vanilla | Biweekly within range?

Check: fps. Average 24 server fps over the last 48 hours, low of 5. Within range. Reading: 51,223 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,632 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is GALO | PT/EU | SOLO | Vanilla | Biweekly, and is it online now?

Check: connection. GALO | PT/EU | SOLO | Vanilla | Biweekly is online at this moment. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.

Settings and map

What rules does GALO | PT/EU | SOLO | Vanilla | Biweekly enforce, and what are its settings?

Reading the name gives no gather rate for GALO | PT/EU | SOLO | Vanilla | Biweekly. Check: teams. Solo only — no teams. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is GALO | PT/EU | SOLO | Vanilla | Biweekly on?

Check: map. Procedural, size 3,000, seed 1627336182, generated by the game on GALO | PT/EU | SOLO | Vanilla | Biweekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to GALO | PT/EU | SOLO | Vanilla | Biweekly?

To join: start Rust, press F1 and type client.connect 168.100.161.130:28015. Or press Launch Rust here and Steam opens the game and connects you. https://galo.lol/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.