GALO | PT/EU | SOLO | Vanilla | Biweekly
Online EU 168.100.161.130:28015 checked 11m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 47,068–51,223 · memory 2,049 MBUptime
6 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Sat 7 Nov, 16:36 UTC9d 2h
- WPT 3Sat 21 Nov, 16:36 UTC23d 2h
- WPT 4Thu 3 Dec, 19:00 UTC35d 5hFW
- WPT 5Sat 5 Dec, 16:36 UTC37d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:36 UTC4d ago | 9 | – | running | 1 |
| Thu 15 Oct, 16:52 UTC13d ago | 7 | halved by day 1 | 9 days | 2 |
| Wed 7 Oct, 15:57 UTC21d ago | 24 | halved by day 2 | 8 days | 1 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 45 | halved by day 4 | 5.9 days | 2 |
| Thu 24 Sep, 18:01 UTC34d ago | 60 | halved by day 5 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/125
- 0/50
- 0/100
- 2/100
- 65/100
- 312/375
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on GALO | PT/EU | SOLO | Vanilla | Biweekly?
An average of 13 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.
How often does GALO | PT/EU | SOLO | Vanilla | Biweekly wipe, and when?
Its tag guides the prediction: too few of GALO | PT/EU | SOLO | Vanilla | Biweekly's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 4 days 21 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
How should you read the tags on GALO | PT/EU | SOLO | Vanilla | Biweekly?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe from GALO | PT/EU | SOLO | Vanilla | Biweekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does GALO | PT/EU | SOLO | Vanilla | Biweekly appear in Rust Metrics lists and filters?
Rust Metrics lists featuring GALO | PT/EU | SOLO | Vanilla | Biweekly: EU Rust servers, checked, Rust community servers: live readings, Solo-only Rust servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player count
Where does GALO | PT/EU | SOLO | Vanilla | Biweekly sit in the rankings?
Top 11% of all ranked servers: GALO | PT/EU | SOLO | Vanilla | Biweekly takes #2,382 on seven-day player hours and #917 in Europe. Among servers in solo, it stands at #111.
What is the population on GALO | PT/EU | SOLO | Vanilla | Biweekly?
1 of 100 slots are filled on GALO | PT/EU | SOLO | Vanilla | Biweekly right now. Check: players over seven days. Average 2, peak 9. The last 48 hours peaked at 14:00 UTC, averaging 5 players at that hour.
Server
Where does GALO | PT/EU | SOLO | Vanilla | Biweekly sit?
GALO | PT/EU | SOLO | Vanilla | Biweekly gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 168.100.161.130:28015.
What Rust version is GALO | PT/EU | SOLO | Vanilla | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is the build GALO | PT/EU | SOLO | Vanilla | Biweekly runs. Matching protocol is required to join. Let Steam update your game.
Is performance on GALO | PT/EU | SOLO | Vanilla | Biweekly within range?
Check: fps. Average 24 server fps over the last 48 hours, low of 5. Within range. Reading: 51,223 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,632 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is GALO | PT/EU | SOLO | Vanilla | Biweekly, and is it online now?
Check: connection. GALO | PT/EU | SOLO | Vanilla | Biweekly is online at this moment. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Settings and map
What rules does GALO | PT/EU | SOLO | Vanilla | Biweekly enforce, and what are its settings?
Reading the name gives no gather rate for GALO | PT/EU | SOLO | Vanilla | Biweekly. Check: teams. Solo only — no teams. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is GALO | PT/EU | SOLO | Vanilla | Biweekly on?
Check: map. Procedural, size 3,000, seed 1627336182, generated by the game on GALO | PT/EU | SOLO | Vanilla | Biweekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to GALO | PT/EU | SOLO | Vanilla | Biweekly?
To join: start Rust, press F1 and type client.connect 168.100.161.130:28015. Or press Launch Rust here and Steam opens the game and connects you. https://galo.lol/ is where its website sits.
