RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers162.19.94.126:27015
Offline Full Queue Fresh wipe Wipe due No query

Test Server by &anhe

Offline EU 162.19.94.126:27015 checked 17h ago

moddedcarbonpremium
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,440 ×1000

Entities

48 h range 92,162–106,556 · memory 2,521 MB
1239 ET SINCE RESTART 00:05

Uptime

0 h 5 min since its last restart, at the last reading
7-day average0peak 2
Rank#10,048top 45% · #2256 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,521MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0019:0021:0000:0002:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51017:0019:0021:0000:0002:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct29 Oct

Top 45% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 0 – running 1
Sat 19 Sep, 18:00 UTC39d ago 1 halved by day 2 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test Server by &anhe?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does Test Server by &anhe wipe?

To tell the rhythm of Test Server by &anhe, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 22 hours ago.

Tags

How should you read the tags on Test Server by &anhe?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Premium status is required to join; EU (Europe): The server browser files it under Europe from Test Server by &anhe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Test Server by &anhe?

The friendlyrust.org hostname on Test Server by &anhe also appears on 8 other servers we track, which points to one operator.

Where does Test Server by &anhe appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test Server by &anhe: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Test Server by &anhe hold among Rust servers?

Player hours over the last seven days put Test Server by &anhe at #10,048, #2,256 in Europe, in the top 45% of all ranked servers.

What player count does Test Server by &anhe carry?

Status for Test Server by &anhe: offline. Last seen 17 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Operator and location

What location is Test Server by &anhe hosted in?

Reading: location. The EU tag puts Test Server by &anhe in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.19.94.126:27015.

What Rust version is Test Server by &anhe on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Test Server by &anhe. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Test Server by &anhe?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 106,556. Buildings, deployables and all else included. Check: memory. Peak use was 4,290 MB. Expect lag when fps falls and entities climb.

Is Test Server by &anhe up, and how often does it stay up?

Reading: offline. Test Server by &anhe last answered 17 hours ago. Reading: uptime. About 5 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

How is Test Server by &anhe configured, and what rules are in force?

Check: gather rate. The name Test Server by &anhe does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Test Server by &anhe?

Size 4,500 and seed 1508635694: the game generates the procedural map on Test Server by &anhe from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Test Server by &anhe?

To join: start Rust, press F1 and type client.connect 162.19.94.126:27015. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join. You can find its website at https://herheliuk.com/.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,EU,gmrust,cs168909,^z,^y,^q,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.
^q
Premium Premium status is required to join.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.