RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers162.120.4.19:9010
Offline Full Queue Fresh wipe Wipe due No query

COBRALAND PT2 (EMO VERSION)

Offline 162.120.4.19:9010 checked 25d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,984top 71%
Last wipe26d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:25 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on COBRALAND PT2 (EMO VERSION) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does COBRALAND PT2 (EMO VERSION) wipe?

The only wipe for COBRALAND PT2 (EMO VERSION) is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 4 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on COBRALAND PT2 (EMO VERSION)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from COBRALAND PT2 (EMO VERSION). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show COBRALAND PT2 (EMO VERSION)?

These Rust Metrics lists carry COBRALAND PT2 (EMO VERSION): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does COBRALAND PT2 (EMO VERSION) hold among Rust servers?

Player hours over seven days put COBRALAND PT2 (EMO VERSION) at #15,984, in the top 71% of all ranked servers.

What is the population on COBRALAND PT2 (EMO VERSION)?

Status for COBRALAND PT2 (EMO VERSION): offline. Last seen 25 days 14 hours ago.

Operator and location

Which location does COBRALAND PT2 (EMO VERSION) run from?

No region tag on COBRALAND PT2 (EMO VERSION). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.120.4.19:9010.

What Rust version is COBRALAND PT2 (EMO VERSION) on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by COBRALAND PT2 (EMO VERSION). Matching protocol is required to join. Let Steam update your game.

What is the uptime on COBRALAND PT2 (EMO VERSION), and is it online?

Check: connection. COBRALAND PT2 (EMO VERSION) is offline at this moment. Last contact was 25 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on COBRALAND PT2 (EMO VERSION)?

Reading the name gives no gather rate for COBRALAND PT2 (EMO VERSION). No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on COBRALAND PT2 (EMO VERSION)?

Size 2,000 and seed 10: the game generates the procedural map on COBRALAND PT2 (EMO VERSION) from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join COBRALAND PT2 (EMO VERSION)?

To join: start Rust, press F1 and type client.connect 162.120.4.19:9010. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.