Gunner`s World
Online 162.120.3.117:10000 checked 9m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 234 · below 20 is lag, below 10 is badEntities
48 h range 50,006–52,263 · memory 2,315 MBUptime
4 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/700
- 245/700
- 23/1000
- 116/1000
- 361/1000
- 402/1000
Quick answers
from the figures on this pageReset cycle
How often does Gunner`s World wipe, and when?
An estimate from the force wipe gives Gunner`s World's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 17 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Gunner`s World?
These are the tags Gunner`s World publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Gunner`s World appear in Rust Metrics lists and filters?
On Rust Metrics, Gunner`s World sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Gunner`s World hold among Rust servers?
Ranking for Gunner`s World: #11,746 on seven-day player hours, top 53% of all ranked servers.
What player count does Gunner`s World carry?
0 of 40 slots are filled on Gunner`s World right now. Check: players over seven days. Average 0, peak 1.
Server details
Where does Gunner`s World sit?
No region comes from Gunner`s World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.120.3.117:10000.
What Rust version is Gunner`s World on?
Rust network protocol 2635 and build 168909 on Linux is the build Gunner`s World runs. To get in, your game needs the same protocol; Steam applies the update.
How does Gunner`s World perform?
Reading: 239 server fps on average across the last 48 hours. It never dropped below 234. Check: entities. The peak was 52,263, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,378 MB. Expect lag when fps falls and entities climb.
What is the uptime on Gunner`s World, and is it online?
Gunner`s World reports online. Status: normal. Reading: uptime. About 4 days 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
How is Gunner`s World configured, and what rules are in force?
Check: gather rate. The name Gunner`s World does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Gunner`s World on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on Gunner`s World. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Gunner`s World?
Check: join. Open Rust, press F1, then enter client.connect 162.120.3.117:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.