RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers161.33.143.114:28015
Offline Full Queue Fresh wipe Wipe due No query

adventure4

Offline 161.33.143.114:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average5peak 33
Rank#2,744top 12%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak27players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 24 OctThu 22 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:10 UTC4d ago 33 – running 0
Sat 24 Oct, 08:19 UTC5d ago 33 – 0.4 days 0
Thu 22 Oct, 08:50 UTC7d ago 15 held half 2 days 0
Wed 21 Oct, 17:02 UTC7d ago 15 – 0.7 days 3
Wed 21 Oct, 08:49 UTC8d ago 18 – 0.3 days 0
Tue 20 Oct, 17:10 UTC8d ago 18 – 0.7 days 1
Mon 19 Oct, 06:26 UTC10d ago 15 – 1.4 days 0
Sun 18 Oct, 08:09 UTC11d ago 18 – 0.9 days 0
Sat 17 Oct, 06:51 UTC12d ago 18 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on adventure4 when wipe day comes?

At their busiest, its recent wipes drew 27 players on average. Peak crowd on the latest wipe: 22 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does adventure4 follow?

There is no next wipe to predict: adventure4 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 23 hours ago.

Tag meanings

Which tags does adventure4 carry, and what do they mean?

These are the tags adventure4 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show adventure4?

On Rust Metrics, adventure4 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does adventure4 sit in the rankings?

Ranking for adventure4: #2,744 on seven-day player hours, top 12% of all ranked servers.

What is the population on adventure4?

adventure4 is not responding; status offline, last seen 3 days 23 hours ago. Seven-day check: 5 players on average. Peak reading: 33.

Operator and location

Which location does adventure4 run from?

No region comes from adventure4. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 161.33.143.114:28015.

What Rust version is adventure4 on?

Rust network protocol 2635 and build 168909 on Linux is the build adventure4 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is adventure4 up, and how often does it stay up?

adventure4 reports offline. The last reading came 3 days 23 hours ago. Uptime for the last 7 full days: 51 of 168 hours, or 30%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What settings and rules apply on adventure4?

Reading the name gives no gather rate for adventure4. Check: group limit. Up to 6 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is adventure4 on?

From seed 12345, the game generates the procedural map on adventure4. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to adventure4?

Press F1 in Rust and enter client.connect 161.33.143.114:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.