FP Local Server
Offline 161.142.139.192:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 312/375
- 414/475
- 950/1000
- 46/100
- 480/8
- 974/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does FP Local Server follow?
To tell the rhythm of FP Local Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 8 hours ago.
Tags
How should you read the tags on FP Local Server?
These are the tags FP Local Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does FP Local Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring FP Local Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does FP Local Server hold among Rust servers?
Player hours over seven days put FP Local Server at #13,215, in the top 57% of all ranked servers.
What player count does FP Local Server carry?
FP Local Server is not responding; status offline, last seen 37 days 3 hours ago.
Server
Which location does FP Local Server run from?
No region comes from FP Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 161.142.139.192:28015.
What Rust version is FP Local Server on?
Reading: FP Local Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is FP Local Server, and is it online now?
Reading: offline. FP Local Server last answered 37 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Map and rules
What rules does FP Local Server enforce, and what are its settings?
Check: gather rate. The name FP Local Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on FP Local Server?
Check: map. Procedural, generated by the game, on FP Local Server.
Join
What do you do to join FP Local Server?
Press F1 in Rust and enter client.connect 161.142.139.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.