RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers161.129.66.155:28080
Online Full Queue Fresh wipe Wipe due No query

SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection

Online 161.129.66.155:28080 checked 11m ago

2x monthly wipes vanillamoddedcarbonpremium
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 67 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,299 ×1000

Entities

48 h range 91,987–94,704 · memory 2,061 MB
1239 ET SINCE RESTART 08:44

Uptime

8 h 44 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe16d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,061MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:12 UTC16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 4 hours in.

What wipe timing does SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection follow?

The only wipe for SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection carry, and what do they mean?

Tags published by SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Premium status is required to join. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection appear in Rust Metrics lists and filters?

On Rust Metrics, SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

What position does SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection hold among Rust servers?

Ranking for SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection?

Current headcount on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server

What location is SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection hosted in?

No region tag on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 161.129.66.155:28080.

What Rust version is SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection on?

Rust network protocol 2634 and build 167781 on Windows is the build SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection runs. To get in, your game needs the same protocol; Steam applies the update.

How does SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection perform?

Reading: 105 server fps on average across the last 48 hours. It never dropped below 67. Peak entity count: 94,704. Buildings, deployables and all else included. Reading: 2,672 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection, and is it online?

SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection reports online. Status: normal. Reading: uptime. About 8 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection?

Gather rate check: 2x. That comes from the name SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

What map is SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection on?

Check: map. Procedural, size 4,000, seed 481981, generated by the game on SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto SafeHaven 2x Rates | Vanilla Loot | Offline Raid Protection?

Check: join. Open Rust, press F1, then enter client.connect 161.129.66.155:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join. https://discord.com/invite/SmSsw7k9aU is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^q,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.
^q
Premium Premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.