RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers161.104.106.177:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer (TEST)

Offline 161.104.106.177:28015 checked 2d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,518top 52%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does MyServer (TEST) wipe, and when?

Its rhythm cannot be told from the wipes of MyServer (TEST) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 21 hours ago.

Tag meanings

Which tags does MyServer (TEST) carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from MyServer (TEST). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MyServer (TEST) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MyServer (TEST): Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does MyServer (TEST) hold among Rust servers?

Ranking for MyServer (TEST): #11,518 on seven-day player hours, top 52% of all ranked servers.

What is the population on MyServer (TEST)?

Status for MyServer (TEST): offline. Last seen 2 days 16 hours ago. Check: players over seven days. Average 1, peak 1.

Server

What location is MyServer (TEST) hosted in?

No region comes from MyServer (TEST). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 161.104.106.177:28015.

What Rust version is MyServer (TEST) on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by MyServer (TEST). Check: protocol. To join, your game must match; Steam handles the update.

How reliable is MyServer (TEST), and is it online now?

Check: connection. MyServer (TEST) is offline at this moment. Last contact was 2 days 16 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

What settings and rules apply on MyServer (TEST)?

No gather rate appears in the name: MyServer (TEST). Group size, maximum: 10 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

How to join

What do you do to join MyServer (TEST)?

Press F1 in Rust and enter client.connect 161.104.106.177:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team cap: 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.