RustServer_20607
Online 160.251.209.182:28015 checked 10m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 44,510–46,931 · memory 2,439 MBUptime
5 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 394/475
- 952/1000
- 42/100
- 480/8
- 981/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_20607?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does RustServer_20607 wipe?
To tell the rhythm of RustServer_20607, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days ago.
Lists and filters
Which tags does RustServer_20607 carry, and what do they mean?
These are the tags RustServer_20607 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_20607 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_20607: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does RustServer_20607 hold among Rust servers?
Ranking for RustServer_20607: #15,289 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustServer_20607?
0 of 50 slots are filled on RustServer_20607 right now. Seven-day reading: 0 players on average.
Server details
Which location does RustServer_20607 run from?
No region tag on RustServer_20607. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.209.182:28015.
What Rust version is RustServer_20607 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_20607. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RustServer_20607?
Over the last 48 hours the average was 129 server fps; the floor was 104. Check: entities. The peak was 46,931, counting buildings, deployables and the rest of the world. Reading: 2,472 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on RustServer_20607, and is it online?
Check: connection. RustServer_20607 is online at this moment. By its reported uptime, the last restart was roughly 5 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustServer_20607 configured, and what rules are in force?
Check: gather rate. The name RustServer_20607 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is RustServer_20607 on?
Check: map. Procedural, size 3,000, seed 28026, generated by the game on RustServer_20607. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RustServer_20607?
Press F1 in Rust and enter client.connect 160.251.209.182:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.