RustServer_13087
Offline 160.251.175.42:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #519 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/200
- 0/100
- 43/200
- 30/550
- 4/550
- 15/550
Quick answers
from the figures on this pageWipe timing
When does RustServer_13087 wipe?
The rhythm of RustServer_13087's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 11 hours ago.
Tags
Which tags does RustServer_13087 carry, and what do they mean?
Tags published by RustServer_13087, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts3 (Group limit): Team cap: 3; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustServer_13087 appear in Rust Metrics lists and filters?
On Rust Metrics, RustServer_13087 sits in these lists: Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Occupancy
Where does RustServer_13087 sit in the rankings?
Ranking for RustServer_13087: #15,781 on seven-day player hours, top 71% of all ranked servers. Among servers in trio, it stands at #519.
What player count does RustServer_13087 carry?
RustServer_13087 is not responding; status offline, last seen 18 days 3 hours ago.
Server details
Where does RustServer_13087 sit?
No region tag on RustServer_13087. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.175.42:28015.
What Rust version is RustServer_13087 on?
Rust network protocol 2633 and build 162929 on Linux is the build RustServer_13087 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustServer_13087, and is it online?
RustServer_13087 reports offline. The last reading came 18 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is RustServer_13087 configured, and what rules are in force?
No gather rate appears in the name: RustServer_13087. Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_13087?
Size 3,000 and seed 2036957824: the game generates the procedural map on RustServer_13087 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to RustServer_13087?
Press F1 in Rust and enter client.connect 160.251.175.42:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.