RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers159.2.92.90:28090
Offline Full Queue Fresh wipe Wipe due No query

ShibaLabs 100x - Outbreak | S/D/T | Weekly

Offline 159.2.92.90:28090 checked 1d ago

100x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123419:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:26 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ShibaLabs 100x - Outbreak | S/D/T | Weekly when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does ShibaLabs 100x - Outbreak | S/D/T | Weekly wipe, and when?

Its rhythm cannot be told from the wipes of ShibaLabs 100x - Outbreak | S/D/T | Weekly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on ShibaLabs 100x - Outbreak | S/D/T | Weekly?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Your game must run protocol 2627 to get in; cs153858 (Build): Game build reading: 153858; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from ShibaLabs 100x - Outbreak | S/D/T | Weekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ShibaLabs 100x - Outbreak | S/D/T | Weekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ShibaLabs 100x - Outbreak | S/D/T | Weekly: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Occupancy

What position does ShibaLabs 100x - Outbreak | S/D/T | Weekly hold among Rust servers?

Player hours over seven days put ShibaLabs 100x - Outbreak | S/D/T | Weekly at #15,426, in the top 69% of all ranked servers.

What player count does ShibaLabs 100x - Outbreak | S/D/T | Weekly carry?

ShibaLabs 100x - Outbreak | S/D/T | Weekly is not responding; status offline, last seen 46 hours ago. A seven-day average of 0 players is the reading.

Server

Which location does ShibaLabs 100x - Outbreak | S/D/T | Weekly run from?

No region comes from ShibaLabs 100x - Outbreak | S/D/T | Weekly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 159.2.92.90:28090.

What Rust version is ShibaLabs 100x - Outbreak | S/D/T | Weekly on?

Reading: ShibaLabs 100x - Outbreak | S/D/T | Weekly, Rust network protocol 2627 and build 153858, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ShibaLabs 100x - Outbreak | S/D/T | Weekly, and is it online?

Check: connection. ShibaLabs 100x - Outbreak | S/D/T | Weekly is offline at this moment. Last contact was 46 hours ago. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

What rules does ShibaLabs 100x - Outbreak | S/D/T | Weekly enforce, and what are its settings?

The name carries the rate: 100x gather on ShibaLabs 100x - Outbreak | S/D/T | Weekly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on ShibaLabs 100x - Outbreak | S/D/T | Weekly?

Check: map. Procedural, generated by the game, on ShibaLabs 100x - Outbreak | S/D/T | Weekly.

How to join

How do you connect to ShibaLabs 100x - Outbreak | S/D/T | Weekly?

Check: join. Open Rust, press F1, then enter client.connect 159.2.92.90:28090. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2627,gmrust,cs153858,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2627
Protocol Your game must run protocol 2627 to get in.
cs153858
Build Game build reading: 153858.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.