ShibaLabs 100x - Outbreak | S/D/T | Weekly
Offline 159.2.92.90:28090 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/150
- 10/125
- 2/125
- 1/100
- 2/200
- 577/650
Quick answers
from the figures on this pageWipe schedule
What happens on ShibaLabs 100x - Outbreak | S/D/T | Weekly when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does ShibaLabs 100x - Outbreak | S/D/T | Weekly wipe, and when?
Its rhythm cannot be told from the wipes of ShibaLabs 100x - Outbreak | S/D/T | Weekly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Your game must run protocol 2627 to get in; cs153858 (Build): Game build reading: 153858; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from ShibaLabs 100x - Outbreak | S/D/T | Weekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ShibaLabs 100x - Outbreak | S/D/T | Weekly appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ShibaLabs 100x - Outbreak | S/D/T | Weekly: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Occupancy
What position does ShibaLabs 100x - Outbreak | S/D/T | Weekly hold among Rust servers?
Player hours over seven days put ShibaLabs 100x - Outbreak | S/D/T | Weekly at #15,426, in the top 69% of all ranked servers.
What player count does ShibaLabs 100x - Outbreak | S/D/T | Weekly carry?
ShibaLabs 100x - Outbreak | S/D/T | Weekly is not responding; status offline, last seen 46 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does ShibaLabs 100x - Outbreak | S/D/T | Weekly run from?
No region comes from ShibaLabs 100x - Outbreak | S/D/T | Weekly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 159.2.92.90:28090.
What Rust version is ShibaLabs 100x - Outbreak | S/D/T | Weekly on?
Reading: ShibaLabs 100x - Outbreak | S/D/T | Weekly, Rust network protocol 2627 and build 153858, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on ShibaLabs 100x - Outbreak | S/D/T | Weekly, and is it online?
Check: connection. ShibaLabs 100x - Outbreak | S/D/T | Weekly is offline at this moment. Last contact was 46 hours ago. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What rules does ShibaLabs 100x - Outbreak | S/D/T | Weekly enforce, and what are its settings?
The name carries the rate: 100x gather on ShibaLabs 100x - Outbreak | S/D/T | Weekly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on ShibaLabs 100x - Outbreak | S/D/T | Weekly?
Check: map. Procedural, generated by the game, on ShibaLabs 100x - Outbreak | S/D/T | Weekly.
How to join
How do you connect to ShibaLabs 100x - Outbreak | S/D/T | Weekly?
Check: join. Open Rust, press F1, then enter client.connect 159.2.92.90:28090. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.