RUST METRICSFlight deck · live data
Data live Servers11,704 Players61,057 Populated3,258 Fresh wipes 3 h178 Scan5 min
‹ All servers159.196.59.137:28015
Online Full Queue Fresh wipe Wipe due No query

<mag> Rust | PVP | Adelaide |

Online OC 159.196.59.137:28015 checked 14m ago

monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 32 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,835 ×1000

Entities

48 h range 105,772–108,521 · memory 2,357 MB
1239 ET SINCE RESTART 01:52

Uptime

1 h 52 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,705top 26% · #132 in OC
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory2,357MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on <mag> Rust | PVP | Adelaide | when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe.

How often does <mag> Rust | PVP | Adelaide | wipe, and when?

Once a month <mag> Rust | PVP | Adelaide | wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 28 days 3 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on <mag> Rust | PVP | Adelaide |?

Tags published by <mag> Rust | PVP | Adelaide |, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Check: access. Premium players only; OC (Oceania): The server browser files it under Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show <mag> Rust | PVP | Adelaide |?

These Rust Metrics lists carry <mag> Rust | PVP | Adelaide |: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does <mag> Rust | PVP | Adelaide | sit in the rankings?

Player hours over the last seven days put <mag> Rust | PVP | Adelaide | at #5,705, #132 in Oceania, in the top 26% of all ranked servers.

How full does <mag> Rust | PVP | Adelaide | get?

1 of 25 slots are filled on <mag> Rust | PVP | Adelaide | right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Server details

Where does <mag> Rust | PVP | Adelaide | sit?

Its OC tag places <mag> Rust | PVP | Adelaide | in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 159.196.59.137:28015.

What Rust version is <mag> Rust | PVP | Adelaide | on?

Reading: <mag> Rust | PVP | Adelaide |, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does <mag> Rust | PVP | Adelaide | perform?

Reading: 52 server fps on average across the last 48 hours. It never dropped below 32. Reading: 108,521 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,347 MB. Expect lag when fps falls and entities climb.

How reliable is <mag> Rust | PVP | Adelaide |, and is it online now?

<mag> Rust | PVP | Adelaide | reports online. Status: normal. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 74% uptime over the last 7 full days. It was up 125 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is <mag> Rust | PVP | Adelaide | configured, and what rules are in force?

No gather rate appears in the name: <mag> Rust | PVP | Adelaide |. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.

Which map is live on <mag> Rust | PVP | Adelaide |?

Size 4,250 and seed 969105723: the game generates the procedural map on <mag> Rust | PVP | Adelaide | from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join <mag> Rust | PVP | Adelaide |?

Check: join. Open Rust, press F1, then enter client.connect 159.196.59.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp25
Max players 25 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Check: access. Premium players only.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.