ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection
Online NA 158.69.25.151:28015 checked 8m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 4 · below 20 is lag, below 10 is badEntities
48 h range 107,150–135,343 · memory 4,158 MBUptime
10 h 32 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 12:31 UTC29d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/200
- 165/200
- 8/67
- 11/200
- 2/50
- 2/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection wipe, and when?
Once a month ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 4 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection carry, and what do they mean?
Tags published by ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
Check: operator. The eternalsinrust.com hostname comes from ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection alone; no other server we track uses it.
Which lists and filters on Rust Metrics show ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
Rust Metrics lists featuring ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
Where does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection sit in the rankings?
Ranked by seven-day player hours, ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection sits at #9,631 and #1,264 in North America, inside the top 43%.
How full does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection get?
Current headcount on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.
Operator and location
Where does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection sit?
ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 158.69.25.151:28015.
What Rust version is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection on?
Rust network protocol 2635 and build 168909 on Linux is the build ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection runs. Matching protocol is required to join. Let Steam update your game.
Is performance on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection within range?
Reading: 127 server fps on average across the last 48 hours. It never dropped below 4. Reading: 135,343 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,502 MB. What players call lag comes from low fps and an entity count on the rise.
Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection up, and how often does it stay up?
ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection reports online. Status: normal. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection configured, and what rules are in force?
Gather rate check: 2x. That comes from the name ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection on?
From seed 1337, the game generates the procedural map on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection. Its size is 4,200. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: EternalSinRust Custom Map.
How to join
How do you connect to ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
Check: join. Open Rust, press F1, then enter client.connect 158.69.25.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
