RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers158.69.23.51:28056
Online Full Queue Fresh wipe Wipe due No query

Rust Solo Only / Lightly Modded / North America

Online NA 158.69.23.51:28056 checked 13m ago

solo biweekly wipes moddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 81 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,617 ×1000

Entities

48 h range 46,506–50,501 · memory 1,757 MB
1239 ET SINCE RESTART 19:16

Uptime

19 h 16 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,987top 27% · #975 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory1,757MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA, and #163 of the solo servers (top 73%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 12 Nov, 15:58 UTC14d 10h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 13hFW
  4. WPT 4Thu 10 Dec, 15:58 UTC42d 10h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:58 UTC13d ago 2 – running 0
Thu 1 Oct, 17:59 UTC FW27d ago 2 halved by day 10 13.9 days 0
Thu 17 Sep, 15:59 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Solo Only / Lightly Modded / North America?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 10 it fell below half when it didn't.

What wipe timing does Rust Solo Only / Lightly Modded / North America follow?

every 4 weeks on Thursday at 15:58 UTC is how Rust Solo Only / Lightly Modded / North America wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 13 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Rust Solo Only / Lightly Modded / North America carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): 25 slots in total; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Rust Solo Only / Lightly Modded / North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Solo Only / Lightly Modded / North America appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Solo Only / Lightly Modded / North America: Modded Rust servers, checked live, Solo-only Rust servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust Solo Only / Lightly Modded / North America hold among Rust servers?

Player hours over the last seven days put Rust Solo Only / Lightly Modded / North America at #5,987, #975 in North America, in the top 27% of all ranked servers. Check: group rank. #163 among solo servers.

What is the population on Rust Solo Only / Lightly Modded / North America?

1 of 25 slots are filled on Rust Solo Only / Lightly Modded / North America right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server details

Which location does Rust Solo Only / Lightly Modded / North America run from?

Rust Solo Only / Lightly Modded / North America gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 158.69.23.51:28056.

What Rust version is Rust Solo Only / Lightly Modded / North America on?

Rust network protocol 2635 and build 168909 on Linux is the build Rust Solo Only / Lightly Modded / North America runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Solo Only / Lightly Modded / North America?

Check: fps. Average 89 server fps over the last 48 hours, low of 81. Within range. Peak entity count: 50,501. Buildings, deployables and all else included. Check: memory. Peak use was 2,055 MB. Expect lag when fps falls and entities climb.

Is Rust Solo Only / Lightly Modded / North America up, and how often does it stay up?

Rust Solo Only / Lightly Modded / North America reports online. Status: normal. Reading: uptime. About 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 164 of 168 hours, or 98%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Rust Solo Only / Lightly Modded / North America enforce, and what are its settings?

Reading the name gives no gather rate for Rust Solo Only / Lightly Modded / North America. Teams: none. The server is solo only. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Solo Only / Lightly Modded / North America?

Size 3,000: a procedural map on Rust Solo Only / Lightly Modded / North America, made by the game.

Connection

How do you connect to Rust Solo Only / Lightly Modded / North America?

Press F1 in Rust and enter client.connect 158.69.23.51:28056. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join. You can find its website at https://rustsolo.com.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts1,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp25
Max players 25 slots in total.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.