RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers157.85.95.70:25297
Offline Full Queue Fresh wipe Wipe due No query

EXPLODE RUST - EU Dev

Offline 157.85.95.70:25297 checked 44d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 58 77 PAX 0 /77

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does EXPLODE RUST - EU Dev wipe, and when?

To tell the rhythm of EXPLODE RUST - EU Dev, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 52 days 10 hours ago.

Tag meanings

Which tags does EXPLODE RUST - EU Dev carry, and what do they mean?

Tags published by EXPLODE RUST - EU Dev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp77 (Max players): The server holds 77 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does EXPLODE RUST - EU Dev appear in Rust Metrics lists and filters?

Rust Metrics lists featuring EXPLODE RUST - EU Dev: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does EXPLODE RUST - EU Dev sit in the rankings?

Ranking for EXPLODE RUST - EU Dev: #15,025 on seven-day player hours, top – of all ranked servers.

How full does EXPLODE RUST - EU Dev get?

EXPLODE RUST - EU Dev is not responding; status offline, last seen 44 days 15 hours ago.

Server details

What location is EXPLODE RUST - EU Dev hosted in?

Reading: location. Nothing in the tags, but the name of EXPLODE RUST - EU Dev points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.95.70:25297.

What Rust version is EXPLODE RUST - EU Dev on?

Rust network protocol 2633 and build 163794 on Linux is the build EXPLODE RUST - EU Dev runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is EXPLODE RUST - EU Dev, and is it online now?

Reading: offline. EXPLODE RUST - EU Dev last answered 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on EXPLODE RUST - EU Dev?

Check: gather rate. The name EXPLODE RUST - EU Dev does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is EXPLODE RUST - EU Dev on?

Check: map. Procedural, generated by the game, on EXPLODE RUST - EU Dev.

How to join

How do you connect to EXPLODE RUST - EU Dev?

Check: join. Open Rust, press F1, then enter client.connect 157.85.95.70:25297. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp77,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp77
Max players The server holds 77 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.