RUST METRICSFlight deck · live data
Data live Servers11,688 Players56,552 Populated3,390 Fresh wipes 3 h100 Scan5 min
‹ All servers157.85.94.68:28015
Online Full Queue Fresh wipe Wipe due No query

OFFLINES 1 GRID 2X

Online 157.85.94.68:28015 checked 10m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 211 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,282 ×1000

Entities

48 h range 13,981–16,271 · memory 2,691 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak 3
Rank#7,847top 35%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory2,691MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:28 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on OFFLINES 1 GRID 2X?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does OFFLINES 1 GRID 2X follow?

To tell the rhythm of OFFLINES 1 GRID 2X, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 8 hours ago.

Lists and filters

How should you read the tags on OFFLINES 1 GRID 2X?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from OFFLINES 1 GRID 2X. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show OFFLINES 1 GRID 2X?

On Rust Metrics, OFFLINES 1 GRID 2X sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does OFFLINES 1 GRID 2X hold among Rust servers?

Player hours over seven days put OFFLINES 1 GRID 2X at #7,847, in the top 35% of all ranked servers.

What is the population on OFFLINES 1 GRID 2X?

Current headcount on OFFLINES 1 GRID 2X: 0 players, 20 slots available. Seven-day check: 0 players on average. Peak reading: 3.

Server

Which location does OFFLINES 1 GRID 2X run from?

No region comes from OFFLINES 1 GRID 2X. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.94.68:28015.

What Rust version is OFFLINES 1 GRID 2X on?

Reading: OFFLINES 1 GRID 2X, Rust network protocol 2635 and build 167231, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for OFFLINES 1 GRID 2X?

Over the last 48 hours the average was 226 server fps; the floor was 211. Reading: 16,271 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,736 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is OFFLINES 1 GRID 2X, and is it online now?

Reading: online. OFFLINES 1 GRID 2X answers right now. By its reported uptime, the last restart was roughly 47 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is OFFLINES 1 GRID 2X configured, and what rules are in force?

The name carries the rate: 2x gather on OFFLINES 1 GRID 2X. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on OFFLINES 1 GRID 2X?

From seed 608812100, the game generates the procedural map on OFFLINES 1 GRID 2X. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto OFFLINES 1 GRID 2X?

To join: start Rust, press F1 and type client.connect 157.85.94.68:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167231
Build Build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.