OFFLINES 1 GRID 2X
Online 157.85.94.68:28015 checked 10m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 211 · below 20 is lag, below 10 is badEntities
48 h range 13,981–16,271 · memory 2,691 MBUptime
1 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:28 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 832/900
- 525/550
- 58/100
- 187/200
- 0/250
- 302/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on OFFLINES 1 GRID 2X?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does OFFLINES 1 GRID 2X follow?
To tell the rhythm of OFFLINES 1 GRID 2X, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 8 hours ago.
Lists and filters
How should you read the tags on OFFLINES 1 GRID 2X?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from OFFLINES 1 GRID 2X. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show OFFLINES 1 GRID 2X?
On Rust Metrics, OFFLINES 1 GRID 2X sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does OFFLINES 1 GRID 2X hold among Rust servers?
Player hours over seven days put OFFLINES 1 GRID 2X at #7,847, in the top 35% of all ranked servers.
What is the population on OFFLINES 1 GRID 2X?
Current headcount on OFFLINES 1 GRID 2X: 0 players, 20 slots available. Seven-day check: 0 players on average. Peak reading: 3.
Server
Which location does OFFLINES 1 GRID 2X run from?
No region comes from OFFLINES 1 GRID 2X. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.94.68:28015.
What Rust version is OFFLINES 1 GRID 2X on?
Reading: OFFLINES 1 GRID 2X, Rust network protocol 2635 and build 167231, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for OFFLINES 1 GRID 2X?
Over the last 48 hours the average was 226 server fps; the floor was 211. Reading: 16,271 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,736 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is OFFLINES 1 GRID 2X, and is it online now?
Reading: online. OFFLINES 1 GRID 2X answers right now. By its reported uptime, the last restart was roughly 47 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is OFFLINES 1 GRID 2X configured, and what rules are in force?
The name carries the rate: 2x gather on OFFLINES 1 GRID 2X. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on OFFLINES 1 GRID 2X?
From seed 608812100, the game generates the procedural map on OFFLINES 1 GRID 2X. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto OFFLINES 1 GRID 2X?
To join: start Rust, press F1 and type client.connect 157.85.94.68:28015. Or press Launch Rust here and Steam opens the game and connects you.