RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h156 Scan5 min
‹ All servers157.85.94.103:28015
Online Full Queue Fresh wipe Wipe due No query

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 11m ago

10x quad weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 83 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,897 ×1000

Entities

48 h range 62,021–77,790 · memory 3,376 MB
1239 ET SINCE RESTART 05:04

Uptime

5 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,604top 30%
Last wipe5d agoweekly schedule
Next wipe1d 20hThu 29 Oct, 14:38 UTC
Memory3,376MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, and #382 of the quad servers (top 47%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 20h. Every 6 days 21 hours · medium confidence

usual gap6.9 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak3players, last three wipes
crowd held20%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 14:38 UTC1d 20h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
  3. WPT 3Thu 12 Nov, 07:41 UTC15d 13h
  4. WPT 4Thu 19 Nov, 04:13 UTC22d 9h
  5. WPT 5Thu 26 Nov, 00:45 UTC29d 6h
  6. WPT 6Wed 2 Dec, 21:16 UTC36d 2h
  7. WPT 7Thu 3 Dec, 19:00 UTC37d 0hFW
  8. WPT 8Wed 9 Dec, 17:48 UTC42d 23h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:06 UTC5d ago 2 – running 0
Thu 15 Oct, 18:24 UTC11d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 21:28 UTC17d ago 3 held half 5.9 days 0
Sat 3 Oct, 00:56 UTC24d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC33d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC39d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 23 hours. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. By day 2.5 it fell below half when it didn't.

When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

About every 6.9 days is how often [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has wiped lately. Due on Thursday 29 October at 14:38 UTC is its next wipe. 5 days ago the current world was made. A weekly wipe schedule is published in its tags.

Lists and filters

Which tags does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS carry, and what do they mean?

Tags published by [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): The server holds 125 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

These Rust Metrics lists carry [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Player count

What position does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS hold among Rust servers?

Player hours over seven days put [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #6,604, in the top 30% of all ranked servers. The quad group places it at #382.

How full does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS get?

0 of 125 slots are filled on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 10:00 UTC, 1 players on average.

Server

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit?

Check: location. No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.94.103:28015.

What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?

Reading: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Reading: 201 server fps on average across the last 48 hours. It never dropped below 83. Check: entities. The peak was 77,790, counting buildings, deployables and the rest of the world. Memory peak: 4,732 MB. Expect lag when fps falls and entities climb.

What is the uptime on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and is it online?

Check: connection. [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Gather rate check: 10x. That comes from the name [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Check: group limit. 4 players, under the name quad. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Size 3,500 and seed 1029781210: the game generates the procedural map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Check: join. Open Rust, press F1, then enter client.connect 157.85.94.103:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://starfireservers.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players The server holds 125 slots.
ts4
Group limit Team cap: 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.