MarkTRust's Monkey Hole
Offline 157.85.93.252:29060 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/999
- 149/999
- 62/150
- 7/100
- 5/100
- 25/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on MarkTRust's Monkey Hole?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does MarkTRust's Monkey Hole wipe?
The rhythm of MarkTRust's Monkey Hole's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 14 hours ago.
Lists and filters
How should you read the tags on MarkTRust's Monkey Hole?
These are the tags MarkTRust's Monkey Hole publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MarkTRust's Monkey Hole appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MarkTRust's Monkey Hole: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does MarkTRust's Monkey Hole sit in the rankings?
Ranking for MarkTRust's Monkey Hole: #15,173 on seven-day player hours, top 70% of all ranked servers.
How full does MarkTRust's Monkey Hole get?
Status for MarkTRust's Monkey Hole: offline. Last seen 14 days 3 hours ago.
Operator and location
Which location does MarkTRust's Monkey Hole run from?
No region comes from MarkTRust's Monkey Hole. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.93.252:29060.
What Rust version is MarkTRust's Monkey Hole on?
Reading: MarkTRust's Monkey Hole, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MarkTRust's Monkey Hole, and is it online now?
Reading: offline. MarkTRust's Monkey Hole last answered 14 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
How is MarkTRust's Monkey Hole configured, and what rules are in force?
No gather rate appears in the name: MarkTRust's Monkey Hole. 8 players per group, the default value. combat training, loot is handed out for aim and PvP practice — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on MarkTRust's Monkey Hole?
Size 3,000 and seed 50000: the game generates the procedural map on MarkTRust's Monkey Hole from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to MarkTRust's Monkey Hole?
To join: start Rust, press F1 and type client.connect 157.85.93.252:29060. Or press Launch Rust here and Steam opens the game and connects you.