RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers157.85.93.252:29060
Offline Full Queue Fresh wipe Wipe due No query

MarkTRust's Monkey Hole

Offline 157.85.93.252:29060 checked 14d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,173top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on MarkTRust's Monkey Hole?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does MarkTRust's Monkey Hole wipe?

The rhythm of MarkTRust's Monkey Hole's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 14 hours ago.

Lists and filters

How should you read the tags on MarkTRust's Monkey Hole?

These are the tags MarkTRust's Monkey Hole publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MarkTRust's Monkey Hole appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MarkTRust's Monkey Hole: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does MarkTRust's Monkey Hole sit in the rankings?

Ranking for MarkTRust's Monkey Hole: #15,173 on seven-day player hours, top 70% of all ranked servers.

How full does MarkTRust's Monkey Hole get?

Status for MarkTRust's Monkey Hole: offline. Last seen 14 days 3 hours ago.

Operator and location

Which location does MarkTRust's Monkey Hole run from?

No region comes from MarkTRust's Monkey Hole. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.93.252:29060.

What Rust version is MarkTRust's Monkey Hole on?

Reading: MarkTRust's Monkey Hole, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is MarkTRust's Monkey Hole, and is it online now?

Reading: offline. MarkTRust's Monkey Hole last answered 14 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

How is MarkTRust's Monkey Hole configured, and what rules are in force?

No gather rate appears in the name: MarkTRust's Monkey Hole. 8 players per group, the default value. combat training, loot is handed out for aim and PvP practice — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on MarkTRust's Monkey Hole?

Size 3,000 and seed 50000: the game generates the procedural map on MarkTRust's Monkey Hole from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to MarkTRust's Monkey Hole?

To join: start Rust, press F1 and type client.connect 157.85.93.252:29060. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.