Spitty Rust
Online 157.85.93.237:22860 checked 11m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 90 · below 20 is lag, below 10 is badEntities
48 h range 80,662–90,606 · memory 3,054 MBUptime
1 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 06:22 UTC, in 4d 19h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Tue 3 Nov, 06:22 UTC4d 19h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Tue 10 Nov, 06:22 UTC11d 19h
- WPT 4Tue 17 Nov, 06:22 UTC18d 19h
- WPT 5Tue 24 Nov, 06:22 UTC25d 19h
- WPT 6Tue 1 Dec, 06:22 UTC32d 19h
- WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 8Tue 8 Dec, 06:22 UTC39d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:22 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 19:02 UTC26d ago | 2 | halved by day 1 | 17.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/100
- 186/225
- 8/200
- 4/100
- 9/175
- 34/100
Quick answers
from the figures on this pageReset cycle
What happens on Spitty Rust when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does Spitty Rust follow?
Its tag guides the prediction: too few of Spitty Rust's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 06:22 UTC is its next wipe. The world in play was created 9 days 4 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Spitty Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Spitty Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Spitty Rust?
Rust Metrics lists featuring Spitty Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population
Where does Spitty Rust sit in the rankings?
Player hours over seven days put Spitty Rust at #7,227, in the top 32% of all ranked servers.
What player count does Spitty Rust carry?
Current headcount on Spitty Rust: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Spitty Rust sit?
No region tag on Spitty Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.93.237:22860.
What Rust version is Spitty Rust on?
Rust network protocol 2635 and build 168909 on Linux is the build Spitty Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Spitty Rust within range?
Over the last 48 hours the average was 121 server fps; the floor was 90. Peak entity count: 90,606. Buildings, deployables and all else included. Reading: 4,789 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Spitty Rust, and is it online?
Reading: online. Spitty Rust answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
How is Spitty Rust configured, and what rules are in force?
No gather rate appears in the name: Spitty Rust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Spitty Rust?
From seed 38461994, the game generates the procedural map on Spitty Rust. Its size is 3,700. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Spitty Rust?
Press F1 in Rust and enter client.connect 157.85.93.237:22860. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/pYg3pTjxk is where its website sits.