RUST METRICSFlight deck · live data
Data live Servers11,841 Players77,907 Populated3,836 Fresh wipes 3 h157 Scan5 min
‹ All servers157.85.92.227:28015
Online Full Queue Fresh wipe Wipe due No query

Just Rust

Online 157.85.92.227:28015 checked 10m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 197 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,405 ×1000

Entities

48 h range 59,944–75,375 · memory 2,552 MB
1239 ET SINCE RESTART 02:52

Uptime

2 h 52 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,761top 26%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,552MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW26d ago 4 – running 0
Tue 29 Sep, 08:10 UTC28d ago 1 halved by day 1 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Just Rust?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 9 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does Just Rust wipe?

Its rhythm cannot be told from the wipes of Just Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 3 hours ago.

Tags

Which tags does Just Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Just Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Just Rust?

On Rust Metrics, Just Rust sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Just Rust sit in the rankings?

Player hours over seven days put Just Rust at #5,761, in the top 26% of all ranked servers.

What is the population on Just Rust?

Current headcount on Just Rust: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.

Server details

Where does Just Rust sit?

No region comes from Just Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.92.227:28015.

What Rust version is Just Rust on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Just Rust. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Just Rust within range?

Reading: 154 server fps on average across the last 48 hours. It never dropped below 37. Reading: 75,375 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,701 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Just Rust up, and how often does it stay up?

Just Rust reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Just Rust?

Check: gather rate. The name Just Rust does not state one. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Just Rust on?

Check: map. Procedural, size 3,500, seed 1296125480, generated by the game on Just Rust. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Just Rust?

Press F1 in Rust and enter client.connect 157.85.92.227:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.