Dry Creek Modded
Offline 157.85.91.63:23637 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/700
- 14/1000
- 7/1000
- 68/1000
- 101/700
- 1/1000
Quick answers
from the figures on this pageWipe timing
How often does Dry Creek Modded wipe, and when?
The estimate for Dry Creek Modded's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 43 days 18 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
Which tags does Dry Creek Modded carry, and what do they mean?
These are the tags Dry Creek Modded publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Dry Creek Modded?
Rust Metrics lists featuring Dry Creek Modded: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Dry Creek Modded hold among Rust servers?
Ranking for Dry Creek Modded: #15,960 on seven-day player hours, top 71% of all ranked servers.
What player count does Dry Creek Modded carry?
Dry Creek Modded is not responding; status offline, last seen 20 days 15 hours ago.
Server
Where does Dry Creek Modded sit?
No region tag on Dry Creek Modded. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.91.63:23637.
What Rust version is Dry Creek Modded on?
Rust network protocol 2633 and build 165217 on Linux is the build Dry Creek Modded runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Dry Creek Modded, and is it online?
Reading: offline. Dry Creek Modded last answered 20 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
How is Dry Creek Modded configured, and what rules are in force?
Check: gather rate. The name Dry Creek Modded does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Dry Creek Modded?
From seed 50000, the game generates the procedural map on Dry Creek Modded. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Dry Creek Modded?
To join: start Rust, press F1 and type client.connect 157.85.91.63:23637. Or press Launch Rust here and Steam opens the game and connects you.