RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers157.85.91.1:27397
Offline Full Queue Fresh wipe Wipe due No query

BloodRust 2x

Offline 157.85.91.1:27397 checked 2d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#14,828top 67%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:54 UTC FW27d ago 5 – running 0
Fri 25 Sep, 14:49 UTC33d ago 7 halved by day 3 6.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BloodRust 2x when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does BloodRust 2x follow?

To tell the rhythm of BloodRust 2x, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours ago.

Lists and filters

How should you read the tags on BloodRust 2x?

These are the tags BloodRust 2x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BloodRust 2x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring BloodRust 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does BloodRust 2x hold among Rust servers?

Player hours over seven days put BloodRust 2x at #14,828, in the top 67% of all ranked servers.

How full does BloodRust 2x get?

Reading for BloodRust 2x: offline at this moment; last seen 2 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Server

Where does BloodRust 2x sit?

Reading: location. BloodRust 2x gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.91.1:27397.

What Rust version is BloodRust 2x on?

Rust network protocol 2635 and build 168909 on Linux is the build BloodRust 2x runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on BloodRust 2x, and is it online?

Check: connection. BloodRust 2x is offline at this moment. Last contact was 2 days 5 hours ago. Reading: 75% uptime over the last 7 full days. It was up 126 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

What rules does BloodRust 2x enforce, and what are its settings?

The name carries the rate: 2x gather on BloodRust 2x. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on BloodRust 2x?

Size 3,750 and seed 206185: the game generates the procedural map on BloodRust 2x from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto BloodRust 2x?

Check: join. Open Rust, press F1, then enter client.connect 157.85.91.1:27397. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.