A Shockbyte Rust Server
Online 157.85.91.199:24489 checked 13m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
30% full 7-day avg7-day peakServer fps
48 h low 45 · below 20 is lag, below 10 is badEntities
48 h range 57,383–70,176 · memory 2,820 MBUptime
8 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:56 UTC22m ago | – | – | – | 0 |
| Mon 26 Oct, 23:38 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:31 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC3d ago | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC4d ago | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC6d ago | 3 | held half | 2.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/100
- 59/100
- 47/150
- 5/150
- 0/40
- 2/5
Quick answers
from the figures on this pageWipe schedule
When does A Shockbyte Rust Server wipe?
No wipe schedule is kept by A Shockbyte Rust Server, which makes a new world every few hours; those resets do not count as wipes.
Tag meanings
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #3,667, in the top 17% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Current headcount on A Shockbyte Rust Server: 3 players, 10 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.
Operator and location
Where does A Shockbyte Rust Server sit?
No region tag on A Shockbyte Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.91.199:24489.
What Rust version is A Shockbyte Rust Server on?
Reading: A Shockbyte Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte Rust Server?
Reading: 170 server fps on average across the last 48 hours. It never dropped below 45. Peak entity count: 70,176. Buildings, deployables and all else included. Check: memory. Peak use was 3,506 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Shockbyte Rust Server, and is it online now?
Check: connection. A Shockbyte Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 100% uptime over the last 5 full days. It was up 120 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Reading the name gives no gather rate for A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 2075728919, the game generates the procedural map on A Shockbyte Rust Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.91.199:24489. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.