RUST METRICSFlight deck · live data
Data live Servers11,632 Players42,162 Populated3,029 Fresh wipes 3 h90 Scan5 min
‹ All servers157.85.91.13:27384
Offline Full Queue Fresh wipe Wipe due No query

(Aura PvE) No Decay PvE

Offline 157.85.91.13:27384 checked 23d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,486top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC28d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC31d ago 3 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on (Aura PvE) No Decay PvE?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 6 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does (Aura PvE) No Decay PvE follow?

No next wipe can be predicted for (Aura PvE) No Decay PvE, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 13 hours ago.

Lists and filters

How should you read the tags on (Aura PvE) No Decay PvE?

Tags published by (Aura PvE) No Decay PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show (Aura PvE) No Decay PvE?

On Rust Metrics, (Aura PvE) No Decay PvE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does (Aura PvE) No Decay PvE hold among Rust servers?

Ranking for (Aura PvE) No Decay PvE: #14,486 on seven-day player hours, top 65% of all ranked servers.

What player count does (Aura PvE) No Decay PvE carry?

Reading for (Aura PvE) No Decay PvE: offline at this moment; last seen 23 days 3 hours ago.

Server

Where does (Aura PvE) No Decay PvE sit?

No region comes from (Aura PvE) No Decay PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.91.13:27384.

What Rust version is (Aura PvE) No Decay PvE on?

Rust network protocol 2634 and build 166652 on Linux is the build (Aura PvE) No Decay PvE runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on (Aura PvE) No Decay PvE, and is it online?

Check: connection. (Aura PvE) No Decay PvE is offline at this moment. Last contact was 23 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on (Aura PvE) No Decay PvE?

Check: gather rate. The name (Aura PvE) No Decay PvE does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is (Aura PvE) No Decay PvE on?

From seed 201236834, the game generates the procedural map on (Aura PvE) No Decay PvE. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join (Aura PvE) No Decay PvE?

To join: start Rust, press F1 and type client.connect 157.85.91.13:27384. Or press Launch Rust here and Steam opens the game and connects you. https://aurapve.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.