Toastys Madness Mayhem
Offline 157.85.90.67:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 10:44 UTC, in 2d 6h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:44 UTC2d 6h
- WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
- WPT 3Fri 6 Nov, 10:44 UTC9d 6h
- WPT 4Fri 13 Nov, 10:44 UTC16d 6h
- WPT 5Fri 20 Nov, 10:44 UTC23d 6h
- WPT 6Fri 27 Nov, 10:44 UTC30d 6h
- WPT 7Thu 3 Dec, 19:00 UTC36d 15hFW
- WPT 8Fri 4 Dec, 10:44 UTC37d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:44 UTC25d ago | 0 | – | running | 0 |
| Mon 21 Sep, 04:01 UTC36d ago | 0 | – | 11.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 50/225
- 5/200
- 17/100
- 4/175
- 31/100
Quick answers
from the figures on this pageWipe schedule
What happens on Toastys Madness Mayhem when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Toastys Madness Mayhem follow?
Its tag guides the prediction: too few of Toastys Madness Mayhem's wipes are on record to confirm its schedule. Due on Friday 30 October at 10:44 UTC is its next wipe. The world it runs now was made 25 days 17 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on Toastys Madness Mayhem?
These are the tags Toastys Madness Mayhem publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Toastys Madness Mayhem?
On Rust Metrics, Toastys Madness Mayhem sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
What position does Toastys Madness Mayhem hold among Rust servers?
Ranking for Toastys Madness Mayhem: #15,535 on seven-day player hours, top 71% of all ranked servers.
What player count does Toastys Madness Mayhem carry?
Reading for Toastys Madness Mayhem: offline at this moment; last seen 15 days 14 hours ago.
Server
What location is Toastys Madness Mayhem hosted in?
Reading: location. Toastys Madness Mayhem gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.90.67:28015.
What Rust version is Toastys Madness Mayhem on?
Rust network protocol 2634 and build 166586 on Linux is the build Toastys Madness Mayhem runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Toastys Madness Mayhem, and is it online now?
Reading: offline. Toastys Madness Mayhem last answered 15 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Toastys Madness Mayhem?
Reading the name gives no gather rate for Toastys Madness Mayhem. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Toastys Madness Mayhem?
Check: map. Procedural, size 3,700, seed 1375732476, generated by the game on Toastys Madness Mayhem. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Toastys Madness Mayhem?
To join: start Rust, press F1 and type client.connect 157.85.90.67:28015. Or press Launch Rust here and Steam opens the game and connects you.