RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers157.85.90.224:28061
Online Full Queue Fresh wipe Wipe due No query

[US] PLAGUE |1.5X|PVP|Bi-Weekly

Online NA 157.85.90.224:28061 checked 10m ago

1.5x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 184 SERVER FPS

Server fps

48 h low 157 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 61,226 ×1000

Entities

48 h range 34,905–61,226 · memory 2,608 MB
1239 ET SINCE RESTART 00:11

Uptime

0 h 11 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,818top 31% · #1063 in NA
Last wipe5h agobiweekly schedule
Next wipe–too few wipes seen yet
Memory2,608MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5222:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 16:49 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 16:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:49 UTC5h ago – – running 0
Sun 25 Oct, 10:49 UTC3d ago 2 held half 3.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [US] PLAGUE |1.5X|PVP|Bi-Weekly?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does [US] PLAGUE |1.5X|PVP|Bi-Weekly wipe, and when?

To tell the rhythm of [US] PLAGUE |1.5X|PVP|Bi-Weekly, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does [US] PLAGUE |1.5X|PVP|Bi-Weekly carry, and what do they mean?

These are the tags [US] PLAGUE |1.5X|PVP|Bi-Weekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [US] PLAGUE |1.5X|PVP|Bi-Weekly?

These Rust Metrics lists carry [US] PLAGUE |1.5X|PVP|Bi-Weekly: 1.5x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1.5x.

Occupancy

What position does [US] PLAGUE |1.5X|PVP|Bi-Weekly hold among Rust servers?

Top 31% of all ranked servers: [US] PLAGUE |1.5X|PVP|Bi-Weekly takes #6,818 on seven-day player hours and #1,063 in North America.

What player count does [US] PLAGUE |1.5X|PVP|Bi-Weekly carry?

0 of 50 slots are filled on [US] PLAGUE |1.5X|PVP|Bi-Weekly right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Operator and location

Which location does [US] PLAGUE |1.5X|PVP|Bi-Weekly run from?

Reading: location. The NA tag puts [US] PLAGUE |1.5X|PVP|Bi-Weekly in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.90.224:28061.

What Rust version is [US] PLAGUE |1.5X|PVP|Bi-Weekly on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] PLAGUE |1.5X|PVP|Bi-Weekly runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [US] PLAGUE |1.5X|PVP|Bi-Weekly?

Check: fps. Average 214 server fps over the last 48 hours, low of 157. Within range. Peak entity count: 61,226. Buildings, deployables and all else included. Memory peak: 3,710 MB. Expect lag when fps falls and entities climb.

How reliable is [US] PLAGUE |1.5X|PVP|Bi-Weekly, and is it online now?

Reading: online. [US] PLAGUE |1.5X|PVP|Bi-Weekly answers right now. By its reported uptime, the last restart was roughly 11 minutes ago. Reading: 100% uptime over the last 2 full days. It was up 48 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What rules does [US] PLAGUE |1.5X|PVP|Bi-Weekly enforce, and what are its settings?

The name carries the rate: 1.5x gather on [US] PLAGUE |1.5X|PVP|Bi-Weekly. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [US] PLAGUE |1.5X|PVP|Bi-Weekly?

From seed 295700, the game generates the procedural map on [US] PLAGUE |1.5X|PVP|Bi-Weekly. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [US] PLAGUE |1.5X|PVP|Bi-Weekly?

To join: start Rust, press F1 and type client.connect 157.85.90.224:28061. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.