RUST METRICSFlight deck · live data
Data live Servers11,729 Players69,238 Populated3,594 Fresh wipes 3 h124 Scan5 min
‹ All servers157.85.90.133:28015
Offline Full Queue Fresh wipe Wipe due No query

Texans Cowboy vs Aussie Mafia

Offline 157.85.90.133:28015 checked 3d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,381top 65%
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Texans Cowboy vs Aussie Mafia wipe?

The estimate for Texans Cowboy vs Aussie Mafia's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 15 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Texans Cowboy vs Aussie Mafia?

These are the tags Texans Cowboy vs Aussie Mafia publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Texans Cowboy vs Aussie Mafia appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Texans Cowboy vs Aussie Mafia: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Texans Cowboy vs Aussie Mafia hold among Rust servers?

Player hours over seven days put Texans Cowboy vs Aussie Mafia at #14,381, in the top 65% of all ranked servers.

What is the population on Texans Cowboy vs Aussie Mafia?

Reading for Texans Cowboy vs Aussie Mafia: offline at this moment; last seen 3 days 2 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does Texans Cowboy vs Aussie Mafia sit?

No region comes from Texans Cowboy vs Aussie Mafia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.90.133:28015.

What Rust version is Texans Cowboy vs Aussie Mafia on?

Rust network protocol 2635 and build 168909 on Linux is the build Texans Cowboy vs Aussie Mafia runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Texans Cowboy vs Aussie Mafia up, and how often does it stay up?

Reading: offline. Texans Cowboy vs Aussie Mafia last answered 3 days 2 hours ago. Reading: 63% uptime over the last 7 full days. It was up 106 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Texans Cowboy vs Aussie Mafia enforce, and what are its settings?

Reading the name gives no gather rate for Texans Cowboy vs Aussie Mafia. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Texans Cowboy vs Aussie Mafia on?

Size 4,000 and seed 40000: the game generates the procedural map on Texans Cowboy vs Aussie Mafia from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Texans Cowboy vs Aussie Mafia?

Press F1 in Rust and enter client.connect 157.85.90.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/G4rBqJUUJ.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.