Texans Cowboy vs Aussie Mafia
Online 157.85.88.86:28015 checked 8m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 99 · below 20 is lag, below 10 is badEntities
48 h range 92,845–95,558 · memory 3,687 MBUptime
2 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/700
- 17/1000
- 14/1000
- 101/1000
- 0/1000
- 143/700
Quick answers
from the figures on this pageWipe schedule
When does Texans Cowboy vs Aussie Mafia wipe?
An estimate from the force wipe gives Texans Cowboy vs Aussie Mafia's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 2 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Texans Cowboy vs Aussie Mafia?
Tags published by Texans Cowboy vs Aussie Mafia, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Texans Cowboy vs Aussie Mafia appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Texans Cowboy vs Aussie Mafia: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Texans Cowboy vs Aussie Mafia hold among Rust servers?
Ranking for Texans Cowboy vs Aussie Mafia: #12,893 on seven-day player hours, top 58% of all ranked servers.
What player count does Texans Cowboy vs Aussie Mafia carry?
0 of 200 slots are filled on Texans Cowboy vs Aussie Mafia right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 0 players, at 00:00 UTC over the last 48 hours.
Operator and location
Where does Texans Cowboy vs Aussie Mafia sit?
No region tag on Texans Cowboy vs Aussie Mafia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.88.86:28015.
What Rust version is Texans Cowboy vs Aussie Mafia on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Texans Cowboy vs Aussie Mafia. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Texans Cowboy vs Aussie Mafia within range?
Check: fps. Average 156 server fps over the last 48 hours, low of 99. Within range. Reading: 95,558 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,023 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Texans Cowboy vs Aussie Mafia up, and how often does it stay up?
Reading: online. Texans Cowboy vs Aussie Mafia answers right now. By its reported uptime, the last restart was roughly 2 days 11 hours ago. Uptime for the last 1 full day: 24 of 24 hours, or 100%. The first sighting on Rust Metrics was 25 October 2026.
Map and rules
How is Texans Cowboy vs Aussie Mafia configured, and what rules are in force?
No gather rate appears in the name: Texans Cowboy vs Aussie Mafia. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is Texans Cowboy vs Aussie Mafia on?
Check: map. Procedural, size 4,000, seed 40000, generated by the game on Texans Cowboy vs Aussie Mafia. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Texans Cowboy vs Aussie Mafia?
Check: join. Open Rust, press F1, then enter client.connect 157.85.88.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/G4rBqJUUJ is where its website sits.