RUST METRICSFlight deck · live data
Data live Servers11,603 Players33,127 Populated2,841 Fresh wipes 3 h67 Scan5 min
‹ All servers157.85.87.215:28015
Online Full Queue Fresh wipe Wipe due No query

FRUITBATTS RUSTY ISLAND

Online EU 157.85.87.215:28015 checked 5m ago

quad weekly wipes moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 223 SERVER FPS

Server fps

48 h low 133 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,326 ×1000

Entities

48 h range 30,226–32,505 · memory 3,344 MB
1239 ET SINCE RESTART 2D 12H

Uptime

2 days 12 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69% · #2593 in EU
Last wipe15d agoweekly schedule
Next wipe5d 12hMon 2 Nov, 17:54 UTC
Memory3,344MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:54 UTC, in 5d 12h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 17:54 UTC5d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 13hFW
  3. WPT 3Mon 9 Nov, 17:54 UTC12d 12h
  4. WPT 4Mon 16 Nov, 17:54 UTC19d 12h
  5. WPT 5Mon 23 Nov, 17:54 UTC26d 12h
  6. WPT 6Mon 30 Nov, 17:54 UTC33d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 13hFW
  8. WPT 8Mon 7 Dec, 17:54 UTC40d 12h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:54 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on FRUITBATTS RUSTY ISLAND when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does FRUITBATTS RUSTY ISLAND wipe, and when?

Its tag guides the prediction: too few of FRUITBATTS RUSTY ISLAND's wipes are on record to confirm its schedule. Monday 2 November at 17:54 UTC is when its next wipe is due. The world in play was created 15 days 10 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does FRUITBATTS RUSTY ISLAND carry, and what do they mean?

Tags published by FRUITBATTS RUSTY ISLAND, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does FRUITBATTS RUSTY ISLAND appear in Rust Metrics lists and filters?

Rust Metrics lists featuring FRUITBATTS RUSTY ISLAND: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Weekly ^w, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.

Player count

What position does FRUITBATTS RUSTY ISLAND hold among Rust servers?

Ranked by seven-day player hours, FRUITBATTS RUSTY ISLAND sits at #15,423 and #2,593 in Europe, inside the top 69%. Among servers in quad, it stands at #627.

What is the population on FRUITBATTS RUSTY ISLAND?

0 of 40 slots are filled on FRUITBATTS RUSTY ISLAND right now. Seven-day reading: 0 players on average.

Operator and location

What location is FRUITBATTS RUSTY ISLAND hosted in?

FRUITBATTS RUSTY ISLAND gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.87.215:28015.

What Rust version is FRUITBATTS RUSTY ISLAND on?

Rust network protocol 2635 and build 167781 on Linux is the build FRUITBATTS RUSTY ISLAND runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for FRUITBATTS RUSTY ISLAND?

Over the last 48 hours the average was 195 server fps; the floor was 133. Reading: 32,505 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,493 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on FRUITBATTS RUSTY ISLAND, and is it online?

Reading: online. FRUITBATTS RUSTY ISLAND answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Rules and settings

What settings and rules apply on FRUITBATTS RUSTY ISLAND?

Check: gather rate. The name FRUITBATTS RUSTY ISLAND does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is FRUITBATTS RUSTY ISLAND on?

From seed 1449794684, the game generates the procedural map on FRUITBATTS RUSTY ISLAND. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to FRUITBATTS RUSTY ISLAND?

Check: join. Open Rust, press F1, then enter client.connect 157.85.87.215:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^s,EU,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp40
Max players Slots: 40.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^s
Softcore In Facepunch's softcore mode you keep some of your loot on death.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.