1 HP > AIM
Online 157.85.87.188:29815 checked 12m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 206 · below 20 is lag, below 10 is badEntities
48 h range 2,860–18,816 · memory 2,152 MBUptime
0 h 10 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:51 UTC1h ago | – | – | running | 0 |
| Wed 28 Oct, 12:59 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 16:10 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/10
- 2/100
- 2/100
- 2/100
- 0/40
- 3/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does 1 HP > AIM follow?
There is no next wipe to predict: 1 HP > AIM wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 1 hours ago.
Tags
Which tags does 1 HP > AIM carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 1 HP > AIM. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 1 HP > AIM?
On Rust Metrics, 1 HP > AIM sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does 1 HP > AIM hold among Rust servers?
Player hours over seven days put 1 HP > AIM at #13,502, in the top 61% of all ranked servers.
What player count does 1 HP > AIM carry?
Current headcount on 1 HP > AIM: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Server
Where does 1 HP > AIM sit?
No region tag on 1 HP > AIM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.87.188:29815.
What Rust version is 1 HP > AIM on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1 HP > AIM. Check: protocol. To join, your game must match; Steam handles the update.
How does 1 HP > AIM perform?
Over the last 48 hours the average was 238 server fps; the floor was 206. Peak entity count: 18,816. Buildings, deployables and all else included. Reading: 2,875 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on 1 HP > AIM, and is it online?
1 HP > AIM reports online. Status: normal. Reading: uptime. About 10 minutes ago it restarted, on its own count. Uptime for the last 3 full days: 69 of 72 hours, or 96%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Rules and settings
How is 1 HP > AIM configured, and what rules are in force?
Reading the name gives no gather rate for 1 HP > AIM. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 1 HP > AIM?
From seed 50000, the game generates the procedural map on 1 HP > AIM. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to 1 HP > AIM?
Press F1 in Rust and enter client.connect 157.85.87.188:29815. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.