RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers157.85.87.188:29815
Online Full Queue Fresh wipe Wipe due No query

1 HP > AIM

Online 157.85.87.188:29815 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 206 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 2,860 ×1000

Entities

48 h range 2,860–18,816 · memory 2,152 MB
1239 ET SINCE RESTART 00:10

Uptime

0 h 10 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,502top 61%
Last wipe1h agono schedule published
Next wipe–no rhythm it keeps
Memory2,152MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75110:0020:0004:0014:0023:0008:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040010:0020:0004:0014:0023:0008:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:51 UTC1h ago – – running 0
Wed 28 Oct, 12:59 UTC20h ago – – – 0
Tue 27 Oct, 16:10 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does 1 HP > AIM follow?

There is no next wipe to predict: 1 HP > AIM wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 1 hours ago.

Tags

Which tags does 1 HP > AIM carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 1 HP > AIM. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 1 HP > AIM?

On Rust Metrics, 1 HP > AIM sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does 1 HP > AIM hold among Rust servers?

Player hours over seven days put 1 HP > AIM at #13,502, in the top 61% of all ranked servers.

What player count does 1 HP > AIM carry?

Current headcount on 1 HP > AIM: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.

Server

Where does 1 HP > AIM sit?

No region tag on 1 HP > AIM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.87.188:29815.

What Rust version is 1 HP > AIM on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1 HP > AIM. Check: protocol. To join, your game must match; Steam handles the update.

How does 1 HP > AIM perform?

Over the last 48 hours the average was 238 server fps; the floor was 206. Peak entity count: 18,816. Buildings, deployables and all else included. Reading: 2,875 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on 1 HP > AIM, and is it online?

1 HP > AIM reports online. Status: normal. Reading: uptime. About 10 minutes ago it restarted, on its own count. Uptime for the last 3 full days: 69 of 72 hours, or 96%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Rules and settings

How is 1 HP > AIM configured, and what rules are in force?

Reading the name gives no gather rate for 1 HP > AIM. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 1 HP > AIM?

From seed 50000, the game generates the procedural map on 1 HP > AIM. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to 1 HP > AIM?

Press F1 in Rust and enter client.connect 157.85.87.188:29815. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players Slots: 125.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.