RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers157.85.86.51:26079
Offline Full Queue Fresh wipe Wipe due No query

After the war... What happened?

Offline 157.85.86.51:26079 checked 22d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,008top 72%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does After the war... What happened? wipe?

To tell the rhythm of After the war... What happened?, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on After the war... What happened??

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp40 (Max players): 40 slots in total; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from After the war... What happened?. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show After the war... What happened??

These Rust Metrics lists carry After the war... What happened?: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

What position does After the war... What happened? hold among Rust servers?

Player hours over seven days put After the war... What happened? at #16,008, in the top 72% of all ranked servers. The quad group places it at #635.

How full does After the war... What happened? get?

Reading for After the war... What happened?: offline at this moment; last seen 22 days 15 hours ago.

Operator and location

Which location does After the war... What happened? run from?

No region tag on After the war... What happened?. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.86.51:26079.

What Rust version is After the war... What happened? on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by After the war... What happened?. To get in, your game needs the same protocol; Steam applies the update.

How reliable is After the war... What happened?, and is it online now?

Reading: offline. After the war... What happened? last answered 22 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does After the war... What happened? enforce, and what are its settings?

Reading the name gives no gather rate for After the war... What happened?. Groups stop at 4 players. The label given is quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is After the war... What happened? on?

From seed 50000, the game generates the procedural map on After the war... What happened?. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto After the war... What happened??

Check: join. Open Rust, press F1, then enter client.connect 157.85.86.51:26079. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp40
Max players 40 slots in total.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.