RUST METRICSFlight deck · live data
Data live Servers11,642 Players49,122 Populated3,215 Fresh wipes 3 h106 Scan5 min
‹ All servers157.85.86.35:28015
Offline Full Queue Fresh wipe Wipe due No query

NickelWaffles

Offline 157.85.86.35:28015 checked 24d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,000top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does NickelWaffles wipe?

To tell the rhythm of NickelWaffles, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 51 days 15 hours ago.

Tag meanings

How should you read the tags on NickelWaffles?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): 1 slots in total; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from NickelWaffles. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does NickelWaffles appear in Rust Metrics lists and filters?

On Rust Metrics, NickelWaffles sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

What position does NickelWaffles hold among Rust servers?

Ranking for NickelWaffles: #16,000 on seven-day player hours, top 71% of all ranked servers. Among servers in quad, it stands at #644.

How full does NickelWaffles get?

Reading for NickelWaffles: offline at this moment; last seen 24 days 3 hours ago.

Server

Where does NickelWaffles sit?

Reading: location. NickelWaffles gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.86.35:28015.

What Rust version is NickelWaffles on?

Rust network protocol 2633 and build 163493 on Linux is the build NickelWaffles runs. To get in, your game needs the same protocol; Steam applies the update.

Is NickelWaffles up, and how often does it stay up?

Check: connection. NickelWaffles is offline at this moment. Last contact was 24 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on NickelWaffles?

Check: gather rate. The name NickelWaffles does not state one. Check: group limit. 4 players, under the name quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is NickelWaffles on?

From seed 50000, the game generates the procedural map on NickelWaffles. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to NickelWaffles?

To join: start Rust, press F1 and type client.connect 157.85.86.35:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players 1 slots in total.
ts4
Group limit You may team up with at most 4.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.