mess around
Online 157.85.86.176:23760 checked 11m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 83,752–86,178 · memory 3,888 MBUptime
3 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 3/233
- 130/350
- 42/300
- 24/150
- 0/100
Quick answers
from the figures on this pageReset cycle
When does mess around wipe?
Its rhythm cannot be told from the wipes of mess around on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 18 hours ago the current world was made.
Lists and filters
How should you read the tags on mess around?
Tags published by mess around, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show mess around?
On Rust Metrics, mess around sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Occupancy
What position does mess around hold among Rust servers?
Ranking for mess around: #15,335 on seven-day player hours, top 69% of all ranked servers. The quad group places it at #618.
What is the population on mess around?
Current headcount on mess around: 0 players, 10 slots available. A seven-day average of 0 players is the reading.
Operator and location
Which location does mess around run from?
No region tag on mess around. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.86.176:23760.
What Rust version is mess around on?
Reading: mess around, Rust network protocol 2635 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does mess around perform?
Reading: 108 server fps on average across the last 48 hours. It never dropped below 92. Reading: 86,178 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,430 MB. Expect lag when fps falls and entities climb.
Is mess around up, and how often does it stay up?
mess around reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
What settings and rules apply on mess around?
Check: gather rate. The name mess around does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on mess around?
Check: map. Procedural, size 4,000, seed 800000, generated by the game on mess around. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to mess around?
To join: start Rust, press F1 and type client.connect 157.85.86.176:23760. Or press Launch Rust here and Steam opens the game and connects you.