RUST METRICSFlight deck · live data
Data live Servers11,608 Players34,356 Populated2,818 Fresh wipes 3 h71 Scan5 min
‹ All servers157.85.86.162:28618
Online Full Queue Fresh wipe Wipe due No query

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY

Online 157.85.86.162:28618 checked 11m ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 207 SERVER FPS

Server fps

48 h low 151 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,815 ×1000

Entities

48 h range 48,132–50,868 · memory 2,316 MB
1239 ET SINCE RESTART 03:37

Uptime

3 h 37 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,459top 25%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory2,316MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 25% of all ranked servers, and #338 of the quad servers (top 41%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:58 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 2 hours.

When does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY wipe?

The rhythm of DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 16 hours ago the current world was made.

Tag meanings

Which tags does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY appear in Rust Metrics lists and filters?

On Rust Metrics, DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player count

Where does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY sit in the rankings?

Ranking for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY: #5,459 on seven-day player hours, top 25% of all ranked servers. The quad group places it at #338.

What is the population on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Current headcount on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Server details

Which location does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run from?

Reading: location. DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.86.162:28618.

What Rust version is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY on?

Rust network protocol 2635 and build 168909 on Linux is the build DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY runs. Matching protocol is required to join. Let Steam update your game.

How does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY perform?

Reading: 204 server fps on average across the last 48 hours. It never dropped below 151. Check: entities. The peak was 50,868, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,453 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY up, and how often does it stay up?

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY enforce, and what are its settings?

Reading the name gives no gather rate for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Size 3,000 and seed 50000: the game generates the procedural map on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

To join: start Rust, press F1 and type client.connect 157.85.86.162:28618. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp10
Max players Slots: 10.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.