[UA]KILLHOUSE PVE 2X
Offline 157.85.85.234:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:26 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/150
- 7/50
- 4/100
- 7/65
- 5/25
- 8/60
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [UA]KILLHOUSE PVE 2X?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does [UA]KILLHOUSE PVE 2X wipe?
Once a month [UA]KILLHOUSE PVE 2X wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does [UA]KILLHOUSE PVE 2X carry, and what do they mean?
These are the tags [UA]KILLHOUSE PVE 2X publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [UA]KILLHOUSE PVE 2X?
Rust Metrics lists featuring [UA]KILLHOUSE PVE 2X: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
Where does [UA]KILLHOUSE PVE 2X sit in the rankings?
Ranking for [UA]KILLHOUSE PVE 2X: #15,903 on seven-day player hours, top 70% of all ranked servers.
What is the population on [UA]KILLHOUSE PVE 2X?
Reading for [UA]KILLHOUSE PVE 2X: offline at this moment; last seen 26 days 4 hours ago.
Operator and location
What location is [UA]KILLHOUSE PVE 2X hosted in?
Reading: location. [UA]KILLHOUSE PVE 2X gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.85.234:28015.
What Rust version is [UA]KILLHOUSE PVE 2X on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by [UA]KILLHOUSE PVE 2X. Check: protocol. To join, your game must match; Steam handles the update.
Is [UA]KILLHOUSE PVE 2X up, and how often does it stay up?
Check: connection. [UA]KILLHOUSE PVE 2X is offline at this moment. Last contact was 26 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [UA]KILLHOUSE PVE 2X?
The name carries the rate: 2x gather on [UA]KILLHOUSE PVE 2X. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is [UA]KILLHOUSE PVE 2X on?
Size 4,250 and seed 50000: the game generates the procedural map on [UA]KILLHOUSE PVE 2X from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [UA]KILLHOUSE PVE 2X?
Check: join. Open Rust, press F1, then enter client.connect 157.85.85.234:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.