RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,204 Populated3,347 Fresh wipes 3 h125 Scan5 min
‹ All servers157.85.85.130:25218
Offline Full Queue Fresh wipe Wipe due No query

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP

Offline 157.85.85.130:25218 checked 22d ago

2x monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 31 62 94 125 PAX 1 /125

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,979top 67%
Last wipe22d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:11 UTC22d ago 1 – running 1
Mon 5 Oct, 04:18 UTC23d ago 4 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipe, and when?

With the force wipe, once a month, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 22 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP carry, and what do they mean?

These are the tags RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

Where does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP sit in the rankings?

Player hours over seven days put RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP at #14,979, in the top 67% of all ranked servers.

What is the population on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is not responding; status offline, last seen 22 days 5 hours ago.

Server details

Which location does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP run from?

No region comes from RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.85.130:25218.

What Rust version is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP on?

Reading: RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP up, and how often does it stay up?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP reports offline. The last reading came 22 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Settings and map

How is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP configured, and what rules are in force?

The name carries the rate: 2x gather on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. No limit is set beyond the default. Groups take up to 8 players. Mode check gives roleplay; jobs and towns under roleplay rules. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

Size 4,000 and seed 1996107046: the game generates the procedural map on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

Press F1 in Rust and enter client.connect 157.85.85.130:25218. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^m,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.