RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers157.85.85.122:28015
Offline Full Queue Fresh wipe Wipe due No query

RustApexUA

Offline EU 157.85.85.122:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,749 ×1000

Entities

48 h range 83,826–105,955 · memory 4,228 MB
1239 ET SINCE RESTART 03:51

Uptime

3 h 51 min since its last restart, at the last reading
7-day average0peak 2
Rank#8,455top 38% · #2132 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory4,228MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5205:0008:0011:0013:0016:0019:00Wiped Tue 27 Oct, 15:18 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020005:0008:0011:0013:0016:0019:00Wiped Tue 27 Oct, 15:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:18 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustApexUA wipe?

To tell the rhythm of RustApexUA, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 hours ago the current world was made.

Lists and filters

Which tags does RustApexUA carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from RustApexUA. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustApexUA?

Rust Metrics lists featuring RustApexUA: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does RustApexUA hold among Rust servers?

Player hours over the last seven days put RustApexUA at #8,455, #2,132 in Europe, in the top 38% of all ranked servers.

How full does RustApexUA get?

Reading for RustApexUA: offline at this moment; last seen 25 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.

Operator and location

What location is RustApexUA hosted in?

RustApexUA gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.85.122:28015.

What Rust version is RustApexUA on?

Rust network protocol 2635 and build 168909 on Linux is the build RustApexUA runs. Matching protocol is required to join. Let Steam update your game.

How does RustApexUA perform?

Check: fps. Average 121 server fps over the last 48 hours, low of 97. Within range. Peak entity count: 105,955. Buildings, deployables and all else included. Memory peak: 4,901 MB. Expect lag when fps falls and entities climb.

What is the uptime on RustApexUA, and is it online?

Reading: offline. RustApexUA last answered 25 hours ago. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Map and rules

How is RustApexUA configured, and what rules are in force?

Reading the name gives no gather rate for RustApexUA. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RustApexUA on?

From seed 1729959449, the game generates the procedural map on RustApexUA. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto RustApexUA?

Check: join. Open Rust, press F1, then enter client.connect 157.85.85.122:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.