RUST METRICSFlight deck · live data
Data live Servers11,875 Players95,389 Populated3,882 Fresh wipes 3 h387 Scan5 min
‹ All servers157.180.51.11:60413
Online Full Queue Fresh wipe Wipe due No query

Nuke Island - Monthly | 3x | Modded

Online EU 157.180.51.11:60413 checked 14m ago

3x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,380 ×1000

Entities

48 h range 128,548–132,947 · memory 5,811 MB
1239 ET SINCE RESTART 6D 19H

Uptime

6 days 19 hours since its last restart, at the last reading
7-day average0peak 3
Rank#7,579top 34% · #2045 in EU
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory5,811MB48 h peak 3 players
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW27d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Nuke Island - Monthly | 3x | Modded?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 20 hours in.

When does Nuke Island - Monthly | 3x | Modded wipe?

Once a month Nuke Island - Monthly | 3x | Modded wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does Nuke Island - Monthly | 3x | Modded carry, and what do they mean?

These are the tags Nuke Island - Monthly | 3x | Modded publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Nuke Island - Monthly | 3x | Modded?

These Rust Metrics lists carry Nuke Island - Monthly | 3x | Modded: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Occupancy

What position does Nuke Island - Monthly | 3x | Modded hold among Rust servers?

Top 34% of all ranked servers: Nuke Island - Monthly | 3x | Modded takes #7,579 on seven-day player hours and #2,045 in Europe.

What is the population on Nuke Island - Monthly | 3x | Modded?

0 of 50 slots are filled on Nuke Island - Monthly | 3x | Modded right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 13:00 UTC, averaging 3 players at that hour.

Operator and location

What location is Nuke Island - Monthly | 3x | Modded hosted in?

Reading: location. The EU tag puts Nuke Island - Monthly | 3x | Modded in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.180.51.11:60413.

What Rust version is Nuke Island - Monthly | 3x | Modded on?

Rust network protocol 2635 and build 168909 on Linux is the build Nuke Island - Monthly | 3x | Modded runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Nuke Island - Monthly | 3x | Modded?

Check: fps. Average 105 server fps over the last 48 hours, low of 59. Within range. Peak entity count: 132,947. Buildings, deployables and all else included. Memory peak: 5,811 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Nuke Island - Monthly | 3x | Modded, and is it online?

Reading: online. Nuke Island - Monthly | 3x | Modded answers right now. Reading: uptime. About 6 days 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Nuke Island - Monthly | 3x | Modded configured, and what rules are in force?

The name carries the rate: 3x gather on Nuke Island - Monthly | 3x | Modded. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Nuke Island - Monthly | 3x | Modded on?

Size 4,250 and seed 1899759686: the game generates the procedural map on Nuke Island - Monthly | 3x | Modded from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Nuke Island - Monthly | 3x | Modded?

Check: join. Open Rust, press F1, then enter client.connect 157.180.51.11:60413. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://nukeisland.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.