Build Server
Offline 156.57.46.199:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/999
- 199/999
- 53/150
- 17/100
- 4/100
- 19/100
Quick answers
from the figures on this pageReset cycle
When does Build Server wipe?
Its rhythm cannot be told from the wipes of Build Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 hours ago the current world was made.
Tag meanings
How should you read the tags on Build Server?
These are the tags Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Build Server appear in Rust Metrics lists and filters?
On Rust Metrics, Build Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does Build Server hold among Rust servers?
Ranking for Build Server: #13,116 on seven-day player hours, top 59% of all ranked servers.
What player count does Build Server carry?
Status for Build Server: offline. Last seen 31 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.
Operator and location
What location is Build Server hosted in?
No region comes from Build Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 156.57.46.199:28015.
What Rust version is Build Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Build Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Build Server, and is it online now?
Build Server reports offline. The last reading came 31 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is Build Server configured, and what rules are in force?
No gather rate appears in the name: Build Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Build Server?
The game generates a procedural map for Build Server.
Connection
How do you connect to Build Server?
Press F1 in Rust and enter client.connect 156.57.46.199:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.