Turtle Island - Raidable Bases - 10x - wiped 7/5
Offline 156.236.84.15:28000 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/100
- 4/150
- 10/250
- 5/100
- 2/95
- 1/150
Quick answers
from the figures on this pageWipe timing
How often does Turtle Island - Raidable Bases - 10x - wiped 7/5 wipe, and when?
An estimate from the force wipe gives Turtle Island - Raidable Bases - 10x - wiped 7/5's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 37 days 18 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Turtle Island - Raidable Bases - 10x - wiped 7/5?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Turtle Island - Raidable Bases - 10x - wiped 7/5. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Turtle Island - Raidable Bases - 10x - wiped 7/5 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Turtle Island - Raidable Bases - 10x - wiped 7/5: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player count
Where does Turtle Island - Raidable Bases - 10x - wiped 7/5 sit in the rankings?
Player hours over seven days put Turtle Island - Raidable Bases - 10x - wiped 7/5 at #16,408, in the top 69% of all ranked servers.
How full does Turtle Island - Raidable Bases - 10x - wiped 7/5 get?
Reading for Turtle Island - Raidable Bases - 10x - wiped 7/5: offline at this moment; last seen 28 days 1 hours ago.
Server
Which location does Turtle Island - Raidable Bases - 10x - wiped 7/5 run from?
No region tag on Turtle Island - Raidable Bases - 10x - wiped 7/5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 156.236.84.15:28000.
What Rust version is Turtle Island - Raidable Bases - 10x - wiped 7/5 on?
Rust network protocol 2633 and build 164530 on Linux is the build Turtle Island - Raidable Bases - 10x - wiped 7/5 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Turtle Island - Raidable Bases - 10x - wiped 7/5 up, and how often does it stay up?
Reading: offline. Turtle Island - Raidable Bases - 10x - wiped 7/5 last answered 28 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
How is Turtle Island - Raidable Bases - 10x - wiped 7/5 configured, and what rules are in force?
Gather rate check: 10x. That comes from the name Turtle Island - Raidable Bases - 10x - wiped 7/5. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Turtle Island - Raidable Bases - 10x - wiped 7/5?
Size 3,000 and seed 2128802245: the game generates the procedural map on Turtle Island - Raidable Bases - 10x - wiped 7/5 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Turtle Island - Raidable Bases - 10x - wiped 7/5?
To join: start Rust, press F1 and type client.connect 156.236.84.15:28000. Or press Launch Rust here and Steam opens the game and connects you.
