RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers155.248.163.158:28015
Offline Full Queue Fresh wipe Wipe due No query

adventure1

Offline 155.248.163.158:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 4 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average7peak 27
Rank#2,223top 10%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak24players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:11 UTC4d ago 19 – running 0
Fri 23 Oct, 07:46 UTC6d ago 27 – 1.4 days 0
Thu 22 Oct, 08:50 UTC7d ago 27 – 1 days 0
Wed 21 Oct, 17:02 UTC8d ago 27 – 0.7 days 0
Wed 21 Oct, 08:49 UTC8d ago 24 – 0.3 days 0
Tue 20 Oct, 17:07 UTC8d ago 24 – 0.7 days 0
Tue 20 Oct, 08:51 UTC9d ago 24 – 0.3 days 0
Mon 19 Oct, 17:02 UTC10d ago 24 – 0.7 days 9
Mon 19 Oct, 06:54 UTC10d ago 24 – 0.4 days 0
Sun 18 Oct, 11:15 UTC11d ago 24 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on adventure1?

An average of 24 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does adventure1 wipe?

There is no next wipe to predict: adventure1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 23 hours ago.

Tags

Which tags does adventure1 carry, and what do they mean?

Tags published by adventure1, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does adventure1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring adventure1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does adventure1 hold among Rust servers?

Ranking for adventure1: #2,223 on seven-day player hours, top 10% of all ranked servers.

What player count does adventure1 carry?

Status for adventure1: offline. Last seen 4 days ago. Check: players over seven days. Average 7, peak 27.

Operator and location

Which location does adventure1 run from?

Reading: location. adventure1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 155.248.163.158:28015.

What Rust version is adventure1 on?

Reading: adventure1, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on adventure1, and is it online?

adventure1 reports offline. The last reading came 4 days ago. Uptime for the last 7 full days: 52 of 168 hours, or 31%. The first sighting on Rust Metrics was 12 October 2026.

Rules and settings

How is adventure1 configured, and what rules are in force?

No gather rate appears in the name: adventure1. The cap on groups is 6 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is adventure1 on?

From seed 1955176745, the game generates the procedural map on adventure1. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

What do you do to join adventure1?

To join: start Rust, press F1 and type client.connect 155.248.163.158:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts6
Group limit Team cap: 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.