Test Server | Red Lava World
Offline EU 154.80.59.105:29015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/700
- 10/1000
- 101/700
- 72/1000
- 6/1000
- 239/1000
Quick answers
from the figures on this pageReset cycle
How often does Test Server | Red Lava World wipe, and when?
The estimate for Test Server | Red Lava World's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 9 days 22 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Test Server | Red Lava World carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from Test Server | Red Lava World. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test Server | Red Lava World appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test Server | Red Lava World: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
Where does Test Server | Red Lava World sit in the rankings?
Player hours over the last seven days put Test Server | Red Lava World at #13,095, #2,437 in Europe, in the top 59% of all ranked servers.
What is the population on Test Server | Red Lava World?
Test Server | Red Lava World is not responding; status offline, last seen 8 days 1 hours ago.
Server
Which location does Test Server | Red Lava World run from?
Reading: location. The EU tag puts Test Server | Red Lava World in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 154.80.59.105:29015.
What Rust version is Test Server | Red Lava World on?
Rust network protocol 2634 and build 167781 on Windows is the build Test Server | Red Lava World runs. Matching protocol is required to join. Let Steam update your game.
Is Test Server | Red Lava World up, and how often does it stay up?
Check: connection. Test Server | Red Lava World is offline at this moment. Last contact was 8 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 October 2026.
Map and rules
What settings and rules apply on Test Server | Red Lava World?
Check: gather rate. The name Test Server | Red Lava World does not state one. The group cap is 8 players, which is the default in the game. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join Test Server | Red Lava World?
Press F1 in Rust and enter client.connect 154.80.59.105:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.