Build-Server
Offline 154.36.158.197:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/30
- 1/200
- 0/50
- 2/30
- 2/200
- 0/200
Quick answers
from the figures on this pageReset cycle
How often does Build-Server wipe, and when?
Its rhythm cannot be told from the wipes of Build-Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 21 hours ago.
Tags
How should you read the tags on Build-Server?
These are the tags Build-Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Build-Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Build-Server: Build and creative servers, Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does Build-Server sit in the rankings?
Ranking for Build-Server: #15,425 on seven-day player hours, top 69% of all ranked servers.
How full does Build-Server get?
Build-Server is not responding; status offline, last seen 2 days 3 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does Build-Server sit?
No region tag on Build-Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 154.36.158.197:28015.
What Rust version is Build-Server on?
Reading: Build-Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Build-Server, and is it online now?
Build-Server reports offline. The last reading came 2 days 3 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What rules does Build-Server enforce, and what are its settings?
No gather rate appears in the name: Build-Server. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Build-Server on?
The game generates a procedural map for Build-Server.
How to join
What do you do to join Build-Server?
To join: start Rust, press F1 and type client.connect 154.36.158.197:28015. Or press Launch Rust here and Steam opens the game and connects you.