RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers154.26.159.38:25566
Offline Full Queue Fresh wipe Wipe due No query

The Land Down Under 2x Monthly.

Offline 154.26.159.38:25566 checked 21d ago

2x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,947top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:28 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Land Down Under 2x Monthly. when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does The Land Down Under 2x Monthly. wipe, and when?

To tell the rhythm of The Land Down Under 2x Monthly., too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 10 hours ago.

Tag meanings

Which tags does The Land Down Under 2x Monthly. carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from The Land Down Under 2x Monthly.. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show The Land Down Under 2x Monthly.?

These Rust Metrics lists carry The Land Down Under 2x Monthly.: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Player count

Where does The Land Down Under 2x Monthly. sit in the rankings?

Player hours over seven days put The Land Down Under 2x Monthly. at #15,947, in the top 72% of all ranked servers.

What player count does The Land Down Under 2x Monthly. carry?

The Land Down Under 2x Monthly. is not responding; status offline, last seen 21 days 20 hours ago.

Server

Which location does The Land Down Under 2x Monthly. run from?

No region comes from The Land Down Under 2x Monthly.. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 154.26.159.38:25566.

What Rust version is The Land Down Under 2x Monthly. on?

Rust network protocol 2634 and build 166652 on Linux is the build The Land Down Under 2x Monthly. runs. Matching protocol is required to join. Let Steam update your game.

Is The Land Down Under 2x Monthly. up, and how often does it stay up?

The Land Down Under 2x Monthly. reports offline. The last reading came 21 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is The Land Down Under 2x Monthly. configured, and what rules are in force?

The name carries the rate: 2x gather on The Land Down Under 2x Monthly.. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on The Land Down Under 2x Monthly.?

Procedural map on The Land Down Under 2x Monthly., made by the game's generator.

How to join

How can you get onto The Land Down Under 2x Monthly.?

Press F1 in Rust and enter client.connect 154.26.159.38:25566. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.