RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers154.26.159.38:25566
Offline Full Queue Fresh wipe Wipe due No query

The Land Down Under 2x Monthly.

Offline 154.26.159.38:25566 checked 1d ago

2x moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 166 SERVER FPS

Server fps

48 h low 164 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,610 ×1000

Entities

48 h range 122,610–124,576 · memory 5,857 MB
1239 ET SINCE RESTART 4D 04H

Uptime

4 days 4 hours since its last restart, at the last reading
7-day average0peak 2
Rank#10,946top 49%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory5,857MBat the last reading
REC 1

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does The Land Down Under 2x Monthly. follow?

Its rhythm cannot be told from the wipes of The Land Down Under 2x Monthly. on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 4 hours ago the current world was made.

Tags

Which tags does The Land Down Under 2x Monthly. carry, and what do they mean?

These are the tags The Land Down Under 2x Monthly. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show The Land Down Under 2x Monthly.?

These Rust Metrics lists carry The Land Down Under 2x Monthly.: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does The Land Down Under 2x Monthly. hold among Rust servers?

Ranking for The Land Down Under 2x Monthly.: #10,946 on seven-day player hours, top 49% of all ranked servers.

What player count does The Land Down Under 2x Monthly. carry?

Status for The Land Down Under 2x Monthly.: offline. Last seen 46 hours ago. Check: players over seven days. Average 0, peak 2.

Server details

Where does The Land Down Under 2x Monthly. sit?

No region comes from The Land Down Under 2x Monthly.. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 154.26.159.38:25566.

What Rust version is The Land Down Under 2x Monthly. on?

Rust network protocol 2635 and build 168909 on Linux is the build The Land Down Under 2x Monthly. runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for The Land Down Under 2x Monthly.?

Reading: 165 server fps on average across the last 48 hours. It never dropped below 164. Check: entities. The peak was 124,576, counting buildings, deployables and the rest of the world. Memory peak: 5,857 MB. Expect lag when fps falls and entities climb.

What is the uptime on The Land Down Under 2x Monthly., and is it online?

Reading: offline. The Land Down Under 2x Monthly. last answered 46 hours ago. Check: restart. The uptime it reports puts the last restart about 4 days 4 hours ago. Reading: 73% uptime over the last 7 full days. It was up 123 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Settings and map

What rules does The Land Down Under 2x Monthly. enforce, and what are its settings?

Gather rate check: 2x. That comes from the name The Land Down Under 2x Monthly.. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on The Land Down Under 2x Monthly.?

From seed 1393735046, the game generates the procedural map on The Land Down Under 2x Monthly.. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to The Land Down Under 2x Monthly.?

To join: start Rust, press F1 and type client.connect 154.26.159.38:25566. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/emtwQJMeAc is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.