RUST METRICSFlight deck · live data
Data live Servers11,898 Players103,740 Populated4,020 Fresh wipes 3 h413 Scan5 min
‹ All servers154.248.200.132:28015
Offline Full Queue Fresh wipe Wipe due No query

DZ Raiders - 2x Weekly

Offline 154.248.200.132:28015 checked 13d ago

2x duo moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,119top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers, and #378 of the duo servers (top 88%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:01 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on DZ Raiders - 2x Weekly?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

When does DZ Raiders - 2x Weekly wipe?

The rhythm of DZ Raiders - 2x Weekly's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on DZ Raiders - 2x Weekly?

These are the tags DZ Raiders - 2x Weekly publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show DZ Raiders - 2x Weekly?

These Rust Metrics lists carry DZ Raiders - 2x Weekly: 2x Rust servers, checked live, Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

Player count

What position does DZ Raiders - 2x Weekly hold among Rust servers?

Ranking for DZ Raiders - 2x Weekly: #15,119 on seven-day player hours, top 70% of all ranked servers. Check: group rank. #378 among duo servers.

How full does DZ Raiders - 2x Weekly get?

Reading for DZ Raiders - 2x Weekly: offline at this moment; last seen 13 days 10 hours ago.

Server details

What location is DZ Raiders - 2x Weekly hosted in?

Reading: location. DZ Raiders - 2x Weekly gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 154.248.200.132:28015.

What Rust version is DZ Raiders - 2x Weekly on?

Reading: DZ Raiders - 2x Weekly, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is DZ Raiders - 2x Weekly up, and how often does it stay up?

Check: connection. DZ Raiders - 2x Weekly is offline at this moment. Last contact was 13 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Rules and settings

What settings and rules apply on DZ Raiders - 2x Weekly?

The name carries the rate: 2x gather on DZ Raiders - 2x Weekly. Groups stop at 2 players. The label given is duo. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is DZ Raiders - 2x Weekly on?

Check: map. Procedural, size 3,500, seed 560169381, generated by the game on DZ Raiders - 2x Weekly. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join DZ Raiders - 2x Weekly?

To join: start Rust, press F1 and type client.connect 154.248.200.132:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/mxCqpDRUub.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts2,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts2
Group limit Teams are capped at 2.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.