HARD | RUST
Offline 152.89.199.21:35700 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC19d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC27d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC29d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/700
- 7/1000
- 79/700
- 43/1000
- 3/1000
- 57/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on HARD | RUST?
An average of 2 players came at the busiest on its recent wipes. 7 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does HARD | RUST wipe, and when?
With the force wipe, once a month, HARD | RUST wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 19 days 17 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does HARD | RUST carry, and what do they mean?
These are the tags HARD | RUST publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Team cap: 30; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show HARD | RUST?
Rust Metrics lists featuring HARD | RUST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does HARD | RUST sit in the rankings?
Player hours over seven days put HARD | RUST at #15,341, in the top 69% of all ranked servers.
What is the population on HARD | RUST?
Reading for HARD | RUST: offline at this moment; last seen 4 days 9 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is HARD | RUST hosted in?
Reading: location. HARD | RUST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 152.89.199.21:35700.
What Rust version is HARD | RUST on?
Rust network protocol 2634 and build 167398 on Windows is the build HARD | RUST runs. Check: protocol. To join, your game must match; Steam handles the update.
Is HARD | RUST up, and how often does it stay up?
Check: connection. HARD | RUST is offline at this moment. Last contact was 4 days 9 hours ago. Reading: 42% uptime over the last 7 full days. It was up 70 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Rules and settings
What rules does HARD | RUST enforce, and what are its settings?
Reading the name gives no gather rate for HARD | RUST. The cap on groups is 30 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is HARD | RUST on?
Check: map. Procedural, size 4,000, seed 13472, generated by the game on HARD | RUST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto HARD | RUST?
Check: join. Open Rust, press F1, then enter client.connect 152.89.199.21:35700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://nsk15.gamestores.app/ is where its website sits.