RUST METRICSFlight deck · live data
Data live Servers11,617 Players32,693 Populated2,804 Fresh wipes 3 h68 Scan5 min
‹ All servers152.89.199.21:35700
Offline Full Queue Fresh wipe Wipe due No query

HARD | RUST

Offline 152.89.199.21:35700 checked 4d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe19d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC19d ago 2 – running 1
Fri 2 Oct, 03:21 UTC27d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC29d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC31d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on HARD | RUST?

An average of 2 players came at the busiest on its recent wipes. 7 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does HARD | RUST wipe, and when?

With the force wipe, once a month, HARD | RUST wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 19 days 17 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does HARD | RUST carry, and what do they mean?

These are the tags HARD | RUST publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Team cap: 30; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show HARD | RUST?

Rust Metrics lists featuring HARD | RUST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does HARD | RUST sit in the rankings?

Player hours over seven days put HARD | RUST at #15,341, in the top 69% of all ranked servers.

What is the population on HARD | RUST?

Reading for HARD | RUST: offline at this moment; last seen 4 days 9 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is HARD | RUST hosted in?

Reading: location. HARD | RUST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 152.89.199.21:35700.

What Rust version is HARD | RUST on?

Rust network protocol 2634 and build 167398 on Windows is the build HARD | RUST runs. Check: protocol. To join, your game must match; Steam handles the update.

Is HARD | RUST up, and how often does it stay up?

Check: connection. HARD | RUST is offline at this moment. Last contact was 4 days 9 hours ago. Reading: 42% uptime over the last 7 full days. It was up 70 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Rules and settings

What rules does HARD | RUST enforce, and what are its settings?

Reading the name gives no gather rate for HARD | RUST. The cap on groups is 30 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is HARD | RUST on?

Check: map. Procedural, size 4,000, seed 13472, generated by the game on HARD | RUST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto HARD | RUST?

Check: join. Open Rust, press F1, then enter client.connect 152.89.199.21:35700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://nsk15.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts30
Group limit Team cap: 30.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Other

jp0
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.