Eu
Offline 152.53.196.207:28015 checked 17h ago
Server instruments
last reading Tue 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 31 · below 20 is lag, below 10 is badEntities
48 h range 92,002–94,912 · memory 3,982 MBUptime
1 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:58 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/100
- 59/225
- 54/700
- 12/200
- 14/1000
- 8/1000
Quick answers
from the figures on this pageReset cycle
What happens on Eu when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does Eu wipe, and when?
To tell the rhythm of Eu, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on Eu?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Eu. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Eu?
These Rust Metrics lists carry Eu: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Eu hold among Rust servers?
Player hours over seven days put Eu at #15,409, in the top 69% of all ranked servers.
What player count does Eu carry?
Reading for Eu: offline at this moment; last seen 17 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Eu sit?
Reading: location. Nothing in the tags, but the name of Eu points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 152.53.196.207:28015.
What Rust version is Eu on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Eu. To get in, your game needs the same protocol; Steam applies the update.
How does Eu perform?
Reading: 41 server fps on average across the last 48 hours. It never dropped below 31. Peak entity count: 94,912. Buildings, deployables and all else included. Memory peak: 4,922 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Eu, and is it online?
Eu reports offline. The last reading came 17 hours ago. Check: restart. The uptime it reports puts the last restart about 44 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
How is Eu configured, and what rules are in force?
Reading the name gives no gather rate for Eu. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Eu?
Check: map. Procedural, size 4,000, seed 612591770, generated by the game on Eu. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Connection
How can you get onto Eu?
Check: join. Open Rust, press F1, then enter client.connect 152.53.196.207:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://spawnpass.com/.