RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,829 Populated3,292 Fresh wipes 3 h137 Scan5 min
‹ All servers152.53.196.207:28015
Offline Full Queue Fresh wipe Wipe due No query

Eu

Offline 152.53.196.207:28015 checked 17h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 07:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,788 ×1000

Entities

48 h range 92,002–94,912 · memory 3,982 MB
1239 ET SINCE RESTART 1D 20H

Uptime

1 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,409top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory3,982MBat the last reading
REC 1

Players

AveragePeak
0123401:0007:0013:0019:0001:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0007:0013:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct11 Oct16 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:58 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Eu when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

How often does Eu wipe, and when?

To tell the rhythm of Eu, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on Eu?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Eu. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Eu?

These Rust Metrics lists carry Eu: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Eu hold among Rust servers?

Player hours over seven days put Eu at #15,409, in the top 69% of all ranked servers.

What player count does Eu carry?

Reading for Eu: offline at this moment; last seen 17 hours ago. A seven-day average of 0 players is the reading.

Server

Where does Eu sit?

Reading: location. Nothing in the tags, but the name of Eu points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 152.53.196.207:28015.

What Rust version is Eu on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Eu. To get in, your game needs the same protocol; Steam applies the update.

How does Eu perform?

Reading: 41 server fps on average across the last 48 hours. It never dropped below 31. Peak entity count: 94,912. Buildings, deployables and all else included. Memory peak: 4,922 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Eu, and is it online?

Eu reports offline. The last reading came 17 hours ago. Check: restart. The uptime it reports puts the last restart about 44 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

How is Eu configured, and what rules are in force?

Reading the name gives no gather rate for Eu. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Eu?

Check: map. Procedural, size 4,000, seed 612591770, generated by the game on Eu. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

How can you get onto Eu?

Check: join. Open Rust, press F1, then enter client.connect 152.53.196.207:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://spawnpass.com/.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.