RUST METRICSFlight deck · live data
Data live Servers11,634 Players56,511 Populated3,185 Fresh wipes 3 h139 Scan5 min
‹ All servers152.234.186.193:28015
Offline Full Queue Fresh wipe Wipe due No query

HARDCORE PVP SOLO

Offline 152.234.186.193:28015 checked 38d ago

teams off hardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 67%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:04 UTC41d ago 1 – running 1
Wed 16 Sep, 20:22 UTC43d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on HARDCORE PVP SOLO when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does HARDCORE PVP SOLO wipe, and when?

Its rhythm cannot be told from the wipes of HARDCORE PVP SOLO on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 12 hours ago the current world was made.

Tags

How should you read the tags on HARDCORE PVP SOLO?

Tags published by HARDCORE PVP SOLO, read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp15 (Max players): The server holds 15 slots; ts0 (Group limit): Teams are off on this server; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does HARDCORE PVP SOLO appear in Rust Metrics lists and filters?

On Rust Metrics, HARDCORE PVP SOLO sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Occupancy

Where does HARDCORE PVP SOLO sit in the rankings?

Ranking for HARDCORE PVP SOLO: #15,498 on seven-day player hours, top 67% of all ranked servers.

What player count does HARDCORE PVP SOLO carry?

HARDCORE PVP SOLO is not responding; status offline, last seen 38 days 1 hours ago.

Server

Which location does HARDCORE PVP SOLO run from?

No region comes from HARDCORE PVP SOLO. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 152.234.186.193:28015.

What Rust version is HARDCORE PVP SOLO on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by HARDCORE PVP SOLO. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on HARDCORE PVP SOLO, and is it online?

Reading: offline. HARDCORE PVP SOLO last answered 38 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is HARDCORE PVP SOLO configured, and what rules are in force?

Reading the name gives no gather rate for HARDCORE PVP SOLO. The group limit is not published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on HARDCORE PVP SOLO?

Procedural map on HARDCORE PVP SOLO, made by the game's generator.

Connection

How do you connect to HARDCORE PVP SOLO?

Check: join. Open Rust, press F1, then enter client.connect 152.234.186.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp15
Max players The server holds 15 slots.
ts0
Group limit Teams are off on this server.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.